Hacktoberfest 2026: the issues maintainers tagged for October, open and beginner-friendly. Browse Hacktoberfest issues

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  • Make the BusyEditing refusal text caller-neutral and refresh guard-ledger references
    Open
    area/ui-parity type/bug

    Difficulty 2/5 1-3 hours Newbie friendliness 72/100

    cristim/AztecCraft#140 ·

    Maintainers usually reply within 1 day

  • Derive the vertex marker depth bias from screen space
    Open
    area/selection area/viewport type/feature

    Difficulty 5/5 Over a week Newbie friendliness 20/100

    cristim/AztecCraft#135 ·

    Maintainers usually reply within 1 day

  • Rotate is not bit-exact in a radian scene or for multi-channel results
    Open
    bug

    Difficulty 4/5 3-5 days Newbie friendliness 22/100

    cristim/AztecCraft#128 ·

    Maintainers usually reply within 1 day

  • Flaky under load: actual_sdk_filters_notification_flood_before_handler_tasks
    Open
    bug

    Difficulty 3/5 1-2 days Newbie friendliness 42/100

    cristim/AztecCraft#112 ·

    Maintainers usually reply within 1 day

  • Viewport grid is drawn through opaque meshes
    Open
    bug

    Difficulty 4/5 3-5 days Newbie friendliness 34/100

    cristim/AztecCraft#111 ·

    Maintainers usually reply within 1 day

  • Support rotateOrder, rotateAxis, shear, offsetParentMatrix and inheritsTransform on transforms
    Open
    enhancement

    Difficulty 4/5 3-5 days Newbie friendliness 25/100

    cristim/AztecCraft#105 · 2 comments ·

    Maintainers usually reply within 1 day

  • test: native save FIFO substitution bound test is flaky under load
    Open
    area/file-io help wanted type/bug

    Difficulty 3/5 1-2 days Newbie friendliness 35/100

    cristim/AztecCraft#97 ·

    Maintainers usually reply within 1 day

  • fix(ui): Escape that closes a menu also cancels an in-flight Move
    Open
    area/ui-parity good first issue type/bug

    Difficulty 3/5 Half a day Newbie friendliness 62/100

    cristim/AztecCraft#95 ·

    Maintainers usually reply within 1 day

  • docs: research official Maya 2026 sources for ViewCube, HUD and Display menu inventory rows
    Open
    area/ui-parity good first issue type/docs

    Difficulty 2/5 1-3 hours Newbie friendliness 72/100

    cristim/AztecCraft#85 · 1 comment ·

    Maintainers usually reply within 1 day

  • fix(mcp): refuse delete_node in Face selection mode like the native path
    Open
    area/mcp area/selection type/bug

    Difficulty 3/5 1-2 days Newbie friendliness 58/100

    cristim/AztecCraft#83 · 1 comment ·

    Maintainers usually reply within 1 day

  • docs(agents): name the previous claimant's session in takeover comments
    Open
    good first issue type/docs

    Difficulty 1/5 Under an hour Newbie friendliness 75/100

    cristim/AztecCraft#79 · 1 comment ·

    Maintainers usually reply within 1 day

  • refactor: per-feature operation modules so features can land in parallel
    Open
    area/infra area/mcp in-progress type/chore

    Difficulty 5/5 Over a week Newbie friendliness 12/100

    cristim/AztecCraft#78 · 6 comments ·

    Maintainers usually reply within 1 day

  • Maya UI parity (umbrella)
    Open
    area/ui-parity epic type/feature

    Difficulty 5/5 Over a week Newbie friendliness 8/100

    cristim/AztecCraft#71 ·

    Maintainers usually reply within 1 day

  • Original Maya-style icon set: wire into the shell and retire tool_icons.rs
    Open
    area/icons area/ui-parity type/feature

    Difficulty 5/5 Over a week Newbie friendliness 12/100

    cristim/AztecCraft#70 · 7 comments ·

    Maintainers usually reply within 1 day

  • Tool Box and quick layouts in documented order
    Open
    area/icons area/ui-parity type/feature

    Difficulty 4/5 Over a week Newbie friendliness 15/100

    cristim/AztecCraft#69 ·

    Maintainers usually reply within 1 day

  • Outliner parity: filters, drag-reparent, display options
    Open
    area/selection area/ui-parity type/feature

    Difficulty 5/5 Over a week Newbie friendliness 15/100

    cristim/AztecCraft#68 ·

    Maintainers usually reply within 1 day

  • Docking, workspaces and panel layout persistence
    Open
    area/ui-parity type/feature

    Difficulty 5/5 Over a week Newbie friendliness 15/100

    cristim/AztecCraft#67 ·

    Maintainers usually reply within 1 day

  • Main menus and menu sets
    Open
    area/ui-parity type/feature

    Difficulty 5/5 Over a week Newbie friendliness 18/100

    cristim/AztecCraft#66 ·

    Maintainers usually reply within 1 day

  • Multi-tab Shelf with customization
    Open
    area/icons area/ui-parity type/feature

    Difficulty 5/5 Over a week Newbie friendliness 15/100

    cristim/AztecCraft#65 ·

    Maintainers usually reply within 1 day

  • Modeling Toolkit panel
    Open
    area/modeling area/ui-parity type/feature

    Difficulty 5/5 Over a week Newbie friendliness 12/100

    cristim/AztecCraft#64 ·

    Maintainers usually reply within 1 day

  • Command Line and Help Line
    Open
    area/scripting area/ui-parity type/feature

    Difficulty 5/5 Over a week Newbie friendliness 15/100

    cristim/AztecCraft#63 ·

    Maintainers usually reply within 1 day

  • Time Slider and Range Slider
    Open
    area/animation area/ui-parity type/feature

    Difficulty 4/5 3-5 days Newbie friendliness 15/100

    cristim/AztecCraft#62 ·

    Maintainers usually reply within 1 day

  • Layer Editor (display and render layers)
    Open
    area/ui-parity type/feature

    Difficulty 5/5 Over a week Newbie friendliness 18/100

    cristim/AztecCraft#61 ·

    Maintainers usually reply within 1 day

  • Attribute Editor
    Open
    area/ui-parity in-progress type/feature

    Difficulty 5/5 Over a week Newbie friendliness 12/100

    cristim/AztecCraft#60 · 1 comment ·

    Maintainers usually reply within 1 day

  • Status Line: menu sets, file and selection controls, masks, snaps, history, render toggles
    Open
    area/icons area/ui-parity type/feature

    Difficulty 5/5 Over a week Newbie friendliness 12/100

    cristim/AztecCraft#59 · 4 comments ·

    Maintainers usually reply within 1 day

  • Pipeline: references, large scenes and robustness
    Open
    area/file-io area/infra epic type/feature

    Difficulty 5/5 Over a week Newbie friendliness 8/100

    cristim/AztecCraft#58 ·

    Maintainers usually reply within 1 day

  • Scripting and plug-in compatibility: Command Line, MEL, Python, API, plug-ins
    Open
    area/scripting epic type/feature

    Difficulty 5/5 Over a week Newbie friendliness 8/100

    cristim/AztecCraft#57 ·

    Maintainers usually reply within 1 day

  • Dynamics and extended systems: Nucleus, fluids, hair, XGen, MASH, Bifrost
    Open
    area/simulation epic type/feature

    Difficulty 5/5 Over a week Newbie friendliness 8/100

    cristim/AztecCraft#56 ·

    Maintainers usually reply within 1 day

  • Rendering: render settings, layers, Arnold and final rendering
    Open
    area/rendering epic type/feature

    Difficulty 5/5 Over a week Newbie friendliness 12/100

    cristim/AztecCraft#55 ·

    Maintainers usually reply within 1 day

  • Rigging: joints, constraints, IK, skinning, blend shapes, deformers
    Open
    area/rigging epic type/feature

    Difficulty 5/5 Over a week Newbie friendliness 8/100

    cristim/AztecCraft#54 ·

    Maintainers usually reply within 1 day

  • UV editing: seams, projections, shells, unfold, packing
    Open
    area/uv epic type/feature

    Difficulty 5/5 Over a week Newbie friendliness 8/100

    cristim/AztecCraft#53 ·

    Maintainers usually reply within 1 day

  • Animation: timeline, keys, graph/dope editors, layers and playback
    Open
    area/animation epic type/feature

    Difficulty 5/5 Over a week Newbie friendliness 8/100

    cristim/AztecCraft#52 ·

    Maintainers usually reply within 1 day

  • Materials, shading networks, textures and lighting
    Open
    area/rendering epic type/feature

    Difficulty 5/5 Over a week Newbie friendliness 8/100

    cristim/AztecCraft#51 ·

    Maintainers usually reply within 1 day

  • Material Diffuse editing: committed cold verification, hooks/CI and combined publication
    Open
    area/mcp area/rendering type/chore

    Difficulty 4/5 3-5 days Newbie friendliness 22/100

    cristim/AztecCraft#50 ·

    Maintainers usually reply within 1 day

  • Viewport appearance: normal shading, transparency, textures and color management
    Open
    area/rendering area/viewport type/feature

    Difficulty 5/5 Over a week Newbie friendliness 15/100

    cristim/AztecCraft#49 ·

    Maintainers usually reply within 1 day

  • Viewport panel: orthographic views, shading and display menus, layouts
    Open
    area/ui-parity area/viewport type/feature

    Difficulty 5/5 Over a week Newbie friendliness 8/100

    cristim/AztecCraft#48 ·

    Maintainers usually reply within 1 day

  • Curves and surfaces: curve authoring, picking, CV editing, NURBS
    Open
    area/modeling area/viewport epic type/feature

    Difficulty 5/5 Over a week Newbie friendliness 8/100

    cristim/AztecCraft#47 ·

    Maintainers usually reply within 1 day

  • Polygon modeling toolset
    Open
    area/modeling epic type/feature

    Difficulty 5/5 Over a week Newbie friendliness 8/100

    cristim/AztecCraft#46 ·

    Maintainers usually reply within 1 day

  • Construction history nodes for modeling operations
    Open
    area/modeling type/feature

    Difficulty 5/5 Over a week Newbie friendliness 8/100

    cristim/AztecCraft#45 ·

    Maintainers usually reply within 1 day

  • Native Extrude control with manipulator, region and all-face extrusion
    Open
    area/modeling type/feature

    Difficulty 5/5 Over a week Newbie friendliness 12/100

    cristim/AztecCraft#44 ·

    Maintainers usually reply within 1 day

  • More polygon primitives
    Open
    area/modeling help wanted in-progress type/feature

    Difficulty 5/5 Over a week Newbie friendliness 15/100

    cristim/AztecCraft#43 · 2 comments ·

    Maintainers usually reply within 1 day

  • Duplicate, instancing, parenting and grouping
    Open
    area/modeling type/feature

    Difficulty 5/5 Over a week Newbie friendliness 12/100

    cristim/AztecCraft#42 ·

    Maintainers usually reply within 1 day

  • Component transforms (vertex, edge, face move/rotate/scale) and soft select
    Open
    area/modeling area/selection type/feature

    Difficulty 5/5 Over a week Newbie friendliness 8/100

    cristim/AztecCraft#41 ·

    Maintainers usually reply within 1 day

  • Snapping: grid, curve, point and surface
    Open
    area/viewport type/feature

    Difficulty 5/5 Over a week Newbie friendliness 22/100

    cristim/AztecCraft#40 ·

    Maintainers usually reply within 1 day

  • Pivot editing and nonzero pivots for transform tools
    Open
    area/viewport type/feature

    Difficulty 5/5 Over a week Newbie friendliness 12/100

    cristim/AztecCraft#39 ·

    Maintainers usually reply within 1 day

  • Transform tools: orientation modes (Object, Local, Parent, Normal, Gimbal, Custom, Component)
    Open
    area/viewport type/feature

    Difficulty 5/5 Over a week Newbie friendliness 15/100

    cristim/AztecCraft#38 ·

    Maintainers usually reply within 1 day

  • Move tool: center, plane and free handles, modifiers and middle-button moves
    Open
    area/viewport type/feature

    Difficulty 5/5 Over a week Newbie friendliness 15/100

    cristim/AztecCraft#37 ·

    Maintainers usually reply within 1 day

  • Scale tool (R), object and world space
    Open
    area/selection area/viewport type/feature

    Difficulty 5/5 Over a week Newbie friendliness 18/100

    cristim/AztecCraft#36 ·

    Maintainers usually reply within 1 day

  • Rotate tool (E), object and world space
    Open
    area/selection area/viewport type/feature

    Difficulty 5/5 Over a week Newbie friendliness 12/100

    cristim/AztecCraft#35 ·

    Maintainers usually reply within 1 day

  • Generalize Move transactions into kind-based manipulation (Move/Rotate/Scale)
    Open
    area/mcp area/viewport in-progress type/feature

    Difficulty 4/5 3-5 days Newbie friendliness 35/100

    cristim/AztecCraft#34 · 1 comment ·

    Maintainers usually reply within 1 day

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