Hacktoberfest 2026: the issues maintainers tagged for October, open and beginner-friendly. Browse Hacktoberfest issues

LOCKPICK — Master of Unlocking. Trainer and gameplay-intelligence platform for the original Resident Evil trilogy on PC (RE1 GOG first).

Is mscrnt/lockpick beginner-friendly?

We have not seen enough recent pull requests from outside contributors to mscrnt/lockpick to say how often they are merged. 4 beginner-friendly issues are open now.

Stars
0
Forks
0
Open beginner issues
4
Indexed issues
41
Dominant language
C#
License
MIT
Last GitHub push
Oct 13, 2026
Latest indexed
Oct 13, 2026
Contributing guide
Contributing guide
Code of conduct
No code of conduct
Beginner labels
help wanted
PR merge metrics
No merged PRs in 30d

How to contribute to mscrnt/lockpick

  1. Read the contributing guide first: it says how the maintainers want changes proposed, tested and reviewed.
  2. Your contributions will be published under the project's MIT license.
  3. Pick one of the 4 open beginner-friendly issues below and comment that you want to work on it before you start.

Issues somebody may already be working on are listed last. List everything by date

  • Community labelling from captures
    Open
    area:ci capture enhancement

    Difficulty 5/5 Over a week Newbie friendliness 18/100

    mscrnt/lockpick#50 · 1 comment ·

  • Autosplits from named story flags
    Open
    area:app enhancement

    Difficulty 4/5 3-5 days Newbie friendliness 22/100

    mscrnt/lockpick#49 ·

  • Flag editor with named flags and story presets
    Open
    area:trainer enhancement

    Difficulty 4/5 3-5 days Newbie friendliness 30/100

    mscrnt/lockpick#48 ·

  • Timed-event countdowns
    Open
    area:app enhancement needs-game

    Difficulty 4/5 3-5 days Newbie friendliness 35/100

    mscrnt/lockpick#47 ·

  • Room-file reader in the app (C#) and camera data
    Open
    area:app area:re1 enhancement

    Difficulty 4/5 3-5 days Newbie friendliness 28/100

    mscrnt/lockpick#46 ·

  • On-screen text: message log
    Open
    area:re1 capture enhancement

    Difficulty 4/5 3-5 days Newbie friendliness 18/100

    mscrnt/lockpick#45 · 1 comment ·

  • Event-script parser (RDT offsets[8])
    Open
    area:re1 enhancement

    Difficulty 5/5 Over a week Newbie friendliness 18/100

    mscrnt/lockpick#44 ·

  • Event feed in plain words (port the capture timeline's logic)
    Open
    area:app area:core enhancement

    Difficulty 4/5 3-5 days Newbie friendliness 42/100

    mscrnt/lockpick#43 ·

  • HUD: HP band, poison, enemy health, room name
    Open
    area:app area:overlay enhancement

    Difficulty 4/5 3-5 days Newbie friendliness 35/100

    mscrnt/lockpick#42 ·

  • Progress tracker (read-only)
    Open
    area:app area:re1 enhancement needs-game

    Difficulty 5/5 Over a week Newbie friendliness 10/100

    mscrnt/lockpick#41 ·

  • Optional subtitles for the voice-over (lockpick-subtitles pack)
    Open
    area:app area:overlay

    Difficulty 4/5 3-5 days Newbie friendliness 35/100

    mscrnt/lockpick#38 ·

  • GameSaved event from save-file writes
    Open
    area:core area:re1 enhancement

    Difficulty 3/5 1-2 days Newbie friendliness 35/100

    mscrnt/lockpick#37 ·

  • [B113] Try to pick something up with a full inventory
    May be free again A pull request for this issue was closed without being merged. Open
    area:re1 bounty help wanted needs-game

    Difficulty 1/5 Under an hour Newbie friendliness 58/100

    mscrnt/lockpick#34 · 5 comments ·

  • [B111] Pick up each key item (keys, crests, MO disk, emblems...)
    May be free again A pull request for this issue was closed without being merged. Open
    area:re1 bounty help wanted needs-game

    Difficulty 3/5 1-2 days Newbie friendliness 46/100

    mscrnt/lockpick#32 · 5 comments ·

  • [B110] Combine items
    Open
    area:re1 bounty help wanted needs-game

    Difficulty 3/5 1-2 days Newbie friendliness 24/100

    mscrnt/lockpick#31 · 5 comments ·

  • [B109] Get poisoned and cure it (blue herb or serum)
    Open
    area:re1 bounty help wanted needs-game

    Difficulty 2/5 1-3 hours Newbie friendliness 72/100

    mscrnt/lockpick#30 · 4 comments ·

  • [B108] Use each healing item (green, red+green, blue, mixed herbs, first aid spray)
    Open
    area:re1 bounty help wanted needs-game

    Difficulty 3/5 1-2 days Newbie friendliness 72/100

    mscrnt/lockpick#29 · 5 comments ·

  • [B107] Use the rocket launcher (ending)
    Open
    area:re1 bounty help wanted needs-game

    Difficulty 2/5 1-3 hours Newbie friendliness 48/100

    mscrnt/lockpick#28 · 3 comments ·

  • [B106] Use the flamethrower (Chris)
    Open
    area:re1 bounty help wanted needs-game

    Difficulty 1/5 Under an hour Newbie friendliness 68/100

    mscrnt/lockpick#27 · 3 comments ·

  • [B105] Use the bazooka with each round type (explosive, acid, flame)
    Open
    area:re1 bounty help wanted needs-game

    Difficulty 2/5 1-3 hours Newbie friendliness 45/100

    mscrnt/lockpick#26 · 5 comments ·

  • [B104] Fire and reload the Colt Python / magnum
    Open
    area:re1 bounty help wanted needs-game

    Difficulty 1/5 Under an hour Newbie friendliness 55/100

    mscrnt/lockpick#25 · 3 comments ·

  • [B007] Play the Rebecca section (Chris scenario)
    Open
    area:re1 bounty help wanted needs-game

    Difficulty 1/5 Under an hour Newbie friendliness 55/100

    mscrnt/lockpick#22 · 3 comments ·

  • Investigate rendering while the game is unfocused
    Open
    area:overlay enhancement needs-game

    Difficulty 5/5 Over a week Newbie friendliness 35/100

    mscrnt/lockpick#21 ·

  • Game window placement helper
    Open
    area:overlay enhancement

    Difficulty 3/5 1-2 days Newbie friendliness 52/100

    mscrnt/lockpick#20 ·

  • Capture: optional screenshots synced to camera changes
    Open
    area:app capture enhancement

    Difficulty 4/5 3-5 days Newbie friendliness 48/100

    mscrnt/lockpick#19 ·

  • Capture: record game window geometry and focus
    Open
    area:app capture enhancement

    Difficulty 3/5 1-2 days Newbie friendliness 52/100

    mscrnt/lockpick#18 ·

  • Challenge Mode and RunInvalidated event
    Open
    area:app area:core enhancement

    Difficulty 4/5 3-5 days Newbie friendliness 48/100

    mscrnt/lockpick#17 · 1 comment ·

  • Global hotkeys for trainer actions
    Open
    area:app area:trainer enhancement

    Difficulty 4/5 3-5 days Newbie friendliness 52/100

    mscrnt/lockpick#16 ·

  • Item name table for RE1 item ids
    Open
    area:re1 enhancement needs-game

    Difficulty 4/5 3-5 days Newbie friendliness 52/100

    mscrnt/lockpick#15 ·

  • Inventory editor
    Open
    area:app area:trainer enhancement

    Difficulty 4/5 3-5 days Newbie friendliness 48/100

    mscrnt/lockpick#14 ·

  • Inventory viewer (read-only)
    Open
    area:app area:re1 enhancement

    Difficulty 4/5 3-5 days Newbie friendliness 48/100

    mscrnt/lockpick#13 ·

  • Trainer: infinite ammo
    Open
    area:trainer enhancement needs-game

    Difficulty 4/5 3-5 days Newbie friendliness 54/100

    mscrnt/lockpick#12 ·

  • Trainer: set / lock HP
    Open
    area:trainer enhancement needs-game

    Difficulty 4/5 3-5 days Newbie friendliness 55/100

    mscrnt/lockpick#11 ·

  • Persistent trainer action log
    Open
    area:app area:trainer enhancement

    Difficulty 4/5 3-5 days Newbie friendliness 55/100

    mscrnt/lockpick#10 ·

  • Validated memory writes from profile-declared writable fields
    Open
    area:core area:re1 area:trainer enhancement

    Difficulty 4/5 3-5 days Newbie friendliness 49/100

    mscrnt/lockpick#9 ·

  • Trainer Mode: request write access only when Trainer Mode is on
    Open
    area:core area:trainer enhancement

    Difficulty 3/5 1-2 days Newbie friendliness 55/100

    mscrnt/lockpick#8 ·

  • Capture bounties: help Lockpick learn the game
    Open
    bounty capture help wanted

    Difficulty 2/5 1-3 hours Newbie friendliness 48/100

    mscrnt/lockpick#7 · 3 comments ·

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