Flag editor with named flags and story presets
Maintainers usually reply within 1 day
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 30/100
- Issue type
- Feature
- Clarity
- Mostly clear
- Activity status
- Active
- Tech stack
- csharp
- Domain
- desktop-dev, game-dev
Research direction
The issue names no files or entry points, so first locate where the trainer currently shows raw flag bits and where the named story flags, locks, items and rooms are defined. Confirm how Trainer Mode and Challenge Mode are separated before adding anything. Done means the editor lists the named flags and offers presets such as starting at the courtyard in Trainer Mode, with those controls absent in Challenge Mode.
Written by the indexing model from the issue text.
Description
Show the ~85 named story/puzzle flags (and locks, items, rooms) instead of raw bits; presets like "start at the courtyard". Trainer Mode only, never in Challenge Mode.
- Dominant language
- C#
- Stars
- 0
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Getting set up
- No Dockerfile or Docker Compose file
- Has a pull request template
- Read the contributing guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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