__bytecode__ support?
Nobody has claimed this yet.
Assessment
- Difficulty
- 5/5
- Estimated time
- Over a week
- Newbie friendliness
- 30/100
Research direction
Start by reading the existing Rascal PCode syntax and the linked Flash __bytecode__ reference, then compare the unlabelled-jump example in the linked Ruffle pull request. The issue names no files or tests, so locate the compiler entry points for parsing and emitting PCode before estimating scope. Done means Rascal supports inline bytecode with the intended flexibility, including unlabelled jumps.
Written by the indexing model from the issue text.
Description
Flash's compiler supports the __bytecode__ function for inline bytecode, detailed here and in its linked posts. Compared to Rascal's PCode syntax, this can give more freedom such as unlabelled jumps, which are used in https://github.com/ruffle-rs/ruffle/pull/23160
- Dominant language
- Rust
- Stars
- 22
- Forks
- 2
- PR merge metrics
- No merged PRs in 30d
Getting set up
This project ships no dev container, Dockerfile or contributing guide, so setting up is up to you: start from its README, and see our first-contribution guide for the general steps.
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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