Let the player choose the promotion piece

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#51 0 comentarios 0 reacciones 0 asignados Ver en GitHub

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Evaluación

Dificultad
4/5
Tiempo estimado
3-5 días
Aptitud para principiantes
55/100
Tipo de issue
Nueva funcionalidad
Claridad
Bien especificado
Estado de actividad
Activo
Stack tecnológico
javascript

Línea de trabajo

Read js/game.js:221-228 and js/promotion.js:153-185 to trace how moves and the existing dialog work; check index.html:65-71 and js/config.js:14 for loading and configuration. Run npm test and npm run lint to establish the baseline. Done when players can choose all four pieces, keyboard users can operate the dialog, notation records the choice, and undo restores the pawn.

Escrito por el modelo de indexación a partir del texto del issue.

Descripción

enhancement severity: high

Summary

A pawn reaching the last rank always becomes a queen with no prompt, so underpromotion is impossible. A promotion dialog already exists in js/promotion.js but is never loaded or called.

Where

  • js/game.js:221-228 (auto-queen, // TODO: Implement choice?)
  • js/promotion.js:153-185 (showPromotionModal returns a Promise), js/promotion.js:57-64 (options are click-only divs)
  • index.html:65-71 (script not loaded), js/config.js:14 (PROMOTION_UI: false)

Proposal

Load promotion.js. When a pawn reaches the last rank, hold the move, show the dialog, then finish the move (notation, check detection, save) with the chosen piece. Block board input while the dialog is open. Make the options real <button> elements with labels so keyboard users can promote.

Open question: makeMove is synchronous and tests call it directly. An optional promotionType parameter, defaulting to queen, keeps tests and a future AI simple. See #31.

Who benefits

Every player whose game reaches promotion; knight promotions and rook or bishop promotions that avoid stalemate become possible.

Acceptance criteria

  • The player can choose queen, rook, bishop or knight
  • Notation shows the chosen piece (e8=N)
  • The dialog is usable by keyboard
  • Undo after a promotion restores the pawn

Getting started

  • Relevant files: js/game.js, js/promotion.js, index.html, js/config.js
  • How to run tests: npm install, then npm test and npm run lint
  • Related docs: docs/ARCHITECTURE.md, .github/CONTRIBUTING.md

Filed by repo-audit/full-audit at 8a2c86c. Severity: high. Effort: M. audit-key: enhancement|js/game.js|makeMove.promotion

Lenguaje dominante
JavaScript
Estrellas
4
Forks
2
Métricas de merge de PR
Sin PR fusionados en 30 d

Preparar el entorno

Primeros pasos

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  3. Haz un fork del repositorio y trabaja en una rama.
  4. Abre un pull request que haga referencia al número del issue.

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