Let the player choose the promotion piece
还没有人认领这个 Issue。
评估
- 难度
- 4/5
- 预计耗时
- 3-5 天
- 新手友好度
- 55/100
- Issue 类型
- 功能
- 描述清晰度
- 描述清楚
- 活跃度
- 活跃
- 技术栈
- javascript
调研方向
Read js/game.js:221-228 and js/promotion.js:153-185 to trace how moves and the existing dialog work; check index.html:65-71 and js/config.js:14 for loading and configuration. Run npm test and npm run lint to establish the baseline. Done when players can choose all four pieces, keyboard users can operate the dialog, notation records the choice, and undo restores the pawn.
由索引模型根据 Issue 内容生成。
描述
Summary
A pawn reaching the last rank always becomes a queen with no prompt, so underpromotion is impossible. A promotion dialog already exists in js/promotion.js but is never loaded or called.
Where
js/game.js:221-228(auto-queen,// TODO: Implement choice?)js/promotion.js:153-185(showPromotionModalreturns a Promise),js/promotion.js:57-64(options are click-onlydivs)index.html:65-71(script not loaded),js/config.js:14(PROMOTION_UI: false)
Proposal
Load promotion.js. When a pawn reaches the last rank, hold the move, show the dialog, then finish the move (notation, check detection, save) with the chosen piece. Block board input while the dialog is open. Make the options real <button> elements with labels so keyboard users can promote.
Open question: makeMove is synchronous and tests call it directly. An optional promotionType parameter, defaulting to queen, keeps tests and a future AI simple. See #31.
Who benefits
Every player whose game reaches promotion; knight promotions and rook or bishop promotions that avoid stalemate become possible.
Acceptance criteria
- The player can choose queen, rook, bishop or knight
- Notation shows the chosen piece (
e8=N) - The dialog is usable by keyboard
- Undo after a promotion restores the pawn
Getting started
- Relevant files:
js/game.js,js/promotion.js,index.html,js/config.js - How to run tests:
npm install, thennpm testandnpm run lint - Related docs:
docs/ARCHITECTURE.md,.github/CONTRIBUTING.md
Filed by repo-audit/full-audit at 8a2c86c. Severity: high. Effort: M. audit-key: enhancement|js/game.js|makeMove.promotion
- 主要语言
- JavaScript
- 星标
- 4
- 派生
- 2
- PR 合并指标
- 30 天内没有已合并 PR
环境准备
- 没有 Dockerfile 或 Docker Compose 文件
- 有 Pull Request 模板
- 阅读贡献指南
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- Fork 仓库,在一个分支上完成修改。
- 提交 Pull Request,并在描述里引用这个 Issue 编号。
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enhancement good first issue severity: medium
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TMHSDigital/Static_Chess#46 ·
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