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GLES3 or WebGL backend

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Assessment

Difficulty
5/5
Estimated time
Over a week
Newbie friendliness
20/100
Issue type
Feature
Clarity
Needs clarification
Activity status
Stale
Tech stack
cpp

Research direction

Begin by reviewing polyscope's OpenGL3 rendering assumptions and Emscripten's GLES3/WebGL compatibility. Done would require an agreed implementation plan and a working GLES3 or WebGL backend; the issue names no files or tests.

Written by the indexing model from the issue text.

Description

I have been doing some experiments to run polyscope in web using emscripten.
However, as I was expecting when I started the experiments, it's not possible to run any render on web because polyscope targets OpenGL3.

Are there any plans to provide a GLES3 backend? According to emscripten, GLES3 can be matched to WebGL, and I expect that with a GLES3 backend, it would be possible to run polyscope on web.

Dominant language
C++
Stars
2.2k
Forks
242
Avg merge
11m
Merged PRs (30d)
1

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