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Set custom texture

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#111 5 comments 1 reaction 0 assignees View on GitHub

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Assessment

Difficulty
5/5
Estimated time
Over a week
Newbie friendliness
30/100
Issue type
Feature
Clarity
Needs clarification
Activity status
Stale
Tech stack
cpp

Research direction

The issue names no files, tests, or functions. Start by locating polyscope's existing mesh texture and parametrization entry points, then determine how an image texture would fit the viewer API. Done means textured meshes can use a user-provided image, matching the linked example.

Written by the indexing model from the issue text.

Description

enhancement

Hi,
first of all, thank you for making such a great interface! It is really useful and easy to tweak.

In my work, I often need to visualize textured meshes using parametrization.
The textures provided are not enough, unfortunately.
The best solution would be is to use an image as texture. Example of a texture.

I am willing to code it myself, however, I am not sure where to start.
How can it be done? What files/functions should I look into?

Thank you!

Dominant language
C++
Stars
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Forks
242
Avg merge
11m
Merged PRs (30d)
1

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