Set custom texture
Nobody has claimed this yet.
Assessment
- Difficulty
- 5/5
- Estimated time
- Over a week
- Newbie friendliness
- 30/100
- Issue type
- Feature
- Clarity
- Needs clarification
- Activity status
- Stale
- Tech stack
- cpp
- Domain
- computer-graphics
Research direction
The issue names no files, tests, or functions. Start by locating polyscope's existing mesh texture and parametrization entry points, then determine how an image texture would fit the viewer API. Done means textured meshes can use a user-provided image, matching the linked example.
Written by the indexing model from the issue text.
Description
Hi,
first of all, thank you for making such a great interface! It is really useful and easy to tweak.
In my work, I often need to visualize textured meshes using parametrization.
The textures provided are not enough, unfortunately.
The best solution would be is to use an image as texture. Example of a texture.
I am willing to code it myself, however, I am not sure where to start.
How can it be done? What files/functions should I look into?
Thank you!
- Dominant language
- C++
- Stars
- 2.2k
- Forks
- 242
- Avg merge
- 11m
- Merged PRs (30d)
- 1
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