Share action result text with everyone in the encounter
Nobody has claimed this yet.
Assessment
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Newbie friendliness
- 61/100
Research direction
Trace how roll readouts are already sent to every player in the encounter and reuse that path for action result text so it is attributed to the actor. Keep the text off players who are not in the encounter. Add a GameTest that covers both loaders and checks that other participants see the result while outsiders do not.
Written by the indexing model from the issue text.
Description
In multiplayer other players see each roll like this (17 zombie 13 Dev1) but not the result text fx (Dev1 fails to hide) only reaches Dev1
At a real table top game, everyone hears the outcome. Action feedback should go to every player in the encounter / the same way roll readouts already do.
What to fix:
- Other encounter participants see the action result text, attributed to the actor. fx (Dev1 fails to hide) is shown to Dev2 when Dev1 fails to hide
- Players outside the encounter don't see the text.
- A GameTest covering it on both loaders.
- Dominant language
- Java
- Stars
- 0
- Forks
- 2
- Avg merge
- 26m
- Merged PRs (30d)
- 7
Getting set up
This project ships no dev container, Dockerfile or contributing guide, so setting up is up to you: start from its README, and see our first-contribution guide for the general steps.
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
More from modrollstudio/Initiative
-
enhancement help wanted
Difficulty 4/5 3-5 days Newbie friendliness 48/100
modrollstudio/Initiative#11 ·
-
bug good first issue
Difficulty 4/5 3-5 days Newbie friendliness 48/100
modrollstudio/Initiative#10 · 1 comment ·
-
bug question
Difficulty 3/5 1-2 days Newbie friendliness 62/100
-
Should Hide require cover or breaking line of sight?May be free again @ShruthiNarasimhan claimed this 38 days ago, and no pull request is open. Opengood first issue help wanted question
modrollstudio/Initiative#3 · 2 comments · 1 assignee ·
-
good first issue help wanted question
Difficulty 5/5 Over a week Newbie friendliness 25/100
All issues in modrollstudio/Initiative
Similar issues
-
bug
Difficulty 2/5 1-3 hours Newbie friendliness 78/100
apache/maven-enforcer#1074 ·
Maintainers usually reply within 1 day
-
Gradle liquibaseDiffChangelog drops jhi_date_time_wrapperPossibly taken @mraible claimed this today. Openarea: triage theme: undefined
Difficulty 2/5 1-3 hours Newbie friendliness 88/100
jhipster/generator-jhipster#35998 ·
Maintainers usually reply within 1 day
-
Difficulty 2/5 1-3 hours Newbie friendliness 78/100
openai/openai-java#1337 ·
Maintainers usually reply within 1 day
-
bug
Difficulty 2/5 1-3 hours Newbie friendliness 72/100
Maintainers usually reply within 1 day
-
Difficulty 2/5 1-3 hours Newbie friendliness 75/100
checkstyle/checkstyle#22447 ·
Maintainers usually reply within 1 day