Alternative that doesn't require async/await or `#if` on web
Nobody has claimed this yet.
Assessment
- Difficulty
- 5/5
- Estimated time
- Over a week
- Newbie friendliness
- 15/100
- Issue type
- Feature
- Clarity
- Needs clarification
- Activity status
- Stale
- Tech stack
- csharp, unity
- Domain
- game-dev, networking
Research direction
The issue presents an alternative repository, unity-websocket, rather than naming files or entry points in NativeWebSocket to change. Start by comparing that repository with NativeWebSocket and determine whether maintainers want its polling, events, reconnection, and message-type behavior brought into this project; the issue does not define a completion target.
Written by the indexing model from the issue text.
Description
Hi there! Thank you @endel for this repo.
I wasn't super keen on being required to use async/await nor having to put #if !UNITY_WEBGL || UNITY_EDITOR in calling code, so I made an alternative repo that lets calling code use whatever the caller wants.
It is available here: https://github.com/mikerochip/unity-websocket
You can poll or use events. Use coroutines, async/await, Update() method. Whatever you want. You can disconnect and reconnect, and since some servers care, text will be sent as text type and byte[] as binary type.
This issue was actually inspired by your own!
- Dominant language
- C#
- Stars
- 1.7k
- Forks
- 206
- PR merge metrics
- No merged PRs in 30d
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
More from endel/NativeWebSocket
-
Difficulty 4/5 3-5 days Newbie friendliness 48/100
endel/NativeWebSocket#107 ·
-
Difficulty 4/5 3-5 days Newbie friendliness 35/100
endel/NativeWebSocket#102 · 1 comment · 1 reaction ·
-
Difficulty 3/5 1-2 days Newbie friendliness 25/100
endel/NativeWebSocket#101 · 6 comments · 2 reactions ·
-
Difficulty 4/5 3-5 days Newbie friendliness 20/100
endel/NativeWebSocket#95 · 1 reaction ·
-
Difficulty 5/5 Over a week Newbie friendliness 20/100
endel/NativeWebSocket#94 · 2 comments ·
All issues in endel/NativeWebSocket
Similar issues
-
core dependencies
Difficulty 1/5 Under an hour Newbie friendliness 80/100
-
bug frontend good first issue
Difficulty 2/5 1-3 hours Newbie friendliness 75/100
-
NavigationViewItemAutomationPeer implements IInvokeProvider but never advertises the Invoke pattern Open
Difficulty 2/5 1-3 hours Newbie friendliness 75/100
unoplatform/uno#24629 ·
-
agentic-workflows Needs: Triage :mag: State: In-PR
Difficulty 2/5 1-3 hours Newbie friendliness 70/100
-
Down / Waiting for removal
Difficulty 2/5 1-3 hours Newbie friendliness 70/100