Are we able to send or react to ping/pong message?

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Assessment

Difficulty
5/5
Estimated time
Over a week
Newbie friendliness
20/100
Issue type
Feature
Clarity
Needs clarification
Activity status
Stale
Tech stack
csharp, unity

Research direction

Start by inspecting NativeWebSocket's public API and its platform-specific implementations to find how WebSocket control frames are currently handled. Verify the behavior for ping and pong on Unity, then establish whether the issue needs documentation or a scoped implementation before coding.

Written by the indexing model from the issue text.

Description

I'm using the NativeWebSocket in Unity for my client. Things are working fine for me except for I don't find a way to send or react to ping/pong message for web socket. Is it supported by NativeWebSocket?

Dominant language
C#
Stars
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Forks
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PR merge metrics
No merged PRs in 30d

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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