Are we able to send or react to ping/pong message?
Nobody has claimed this yet.
Assessment
- Difficulty
- 5/5
- Estimated time
- Over a week
- Newbie friendliness
- 20/100
- Issue type
- Feature
- Clarity
- Needs clarification
- Activity status
- Stale
- Tech stack
- csharp, unity
- Domain
- game-dev, networking
Research direction
Start by inspecting NativeWebSocket's public API and its platform-specific implementations to find how WebSocket control frames are currently handled. Verify the behavior for ping and pong on Unity, then establish whether the issue needs documentation or a scoped implementation before coding.
Written by the indexing model from the issue text.
Description
I'm using the NativeWebSocket in Unity for my client. Things are working fine for me except for I don't find a way to send or react to ping/pong message for web socket. Is it supported by NativeWebSocket?
- Dominant language
- C#
- Stars
- 1.7k
- Forks
- 206
- PR merge metrics
- No merged PRs in 30d
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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