Webgl Multithread support?
Nobody has claimed this yet.
Assessment
- Difficulty
- 5/5
- Estimated time
- Over a week
- Newbie friendliness
- 15/100
- Issue type
- Feature
- Clarity
- Needs clarification
- Activity status
- Stale
- Tech stack
- cpp, unity
- Domain
- computer-graphics
Research direction
Start by reviewing the NativeRenderingPlugin's current WebGL behavior against Unity 2022.2's WebGL multithreading support. Determine whether native rendering plugins are supported in that configuration and document the compatibility result; the issue names no specific files or tests.
Written by the indexing model from the issue text.
Description
Hi,
unity 2022.2 support webgl multihtread, may i ask if this nativerenderingplugin supported ?tq
- Dominant language
- C
- Stars
- 946
- Forks
- 186
- PR merge metrics
- No merged PRs in 30d
Getting set up
This project ships no dev container, Dockerfile or contributing guide, so setting up is up to you: start from its README, and see our first-contribution guide for the general steps.
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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