Hook_vkCreateInstance always crash in NVSDK_NGX_Parameter_SetD3d11Resource
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 25/100
- Issue type
- Bug
- Clarity
- Needs clarification
- Activity status
- Stale
- Tech stack
- c, unity
- Domain
- computer-graphics
Research direction
Begin with the vkCreateInstance hook and the NVSDK_NGX_Parameter_SetD3d11Resource call, then compare the behavior with the linked Unity forum report and attached screenshot. Reproduce the crash if possible; done means the cause and a verified fix are documented in the issue or code.
Written by the indexing model from the issue text.
Description
The following forum also reported this.
https://discussions.unity.com/t/why-does-intercept-vulkan-vkcreateinstance-crash/921997
Any thought?
- Dominant language
- C
- Stars
- 945
- Forks
- 186
- PR merge metrics
- No merged PRs in 30d
Getting set up
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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