Chest usage: Remote grab should fully open it

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Assessment

Difficulty
3/5
Estimated time
1-2 days
Newbie friendliness
45/100
Issue type
Feature
Clarity
Mostly clear
Activity status
Stale
Tech stack
csharp, unity
Domain
game-dev

Research direction

Start by locating the chest interaction and remote grab behavior in the Unity project. Trace how pointer grabs currently lift the chest, then check how chest opening animations are triggered. Done means a remote pointer grab opens the chest fully with an animation while direct hand grabs still lift it.

Written by the indexing model from the issue text.

Description

Currently remote grab tries to "lift" the chest like a 100kg block which is very clunky.

How about two options:

  1. (existing) Directly moving with your hands and grabbing it next to it --> Lift it with your hands
  2. (new) Remote grab via pointer will auto-open it in an animation - fully
Dominant language
C#
Stars
33
Forks
1
Avg merge
1d 17h
Merged PRs (30d)
51

Getting set up

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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