Force layer heights to be a multiple of 16

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Assessment

Difficulty
3/5
Estimated time
1-2 days
Newbie friendliness
35/100
Issue type
Bug
Clarity
Mostly clear
Activity status
Stale
Tech stack
typescript
Domain
game-dev

Research direction

The issue says layer heights must be multiples of 16 to avoid collision issues, but does not name a file, test, or entry point. First locate where map layer heights are entered or saved and read the related validation and tests. Done means non-multiple heights are prevented or corrected and the collision concern is covered by a test.

Written by the indexing model from the issue text.

Description

Will cause collision issues otherwise.

Dominant language
TypeScript
Stars
59
Forks
19
Avg merge
32m
Merged PRs (30d)
2

Getting set up

This project ships no dev container, Dockerfile or contributing guide, so setting up is up to you: start from its README, and see our first-contribution guide for the general steps.

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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