Bitfield pointers don't render correctly
还没有人认领这个 Issue。
评估
- 难度
- 4/5
- 预计耗时
- 3-5 天
- 新手友好度
- 52/100
- Issue 类型
- 缺陷
- 描述清晰度
- 基本清楚
- 活跃度
- 冷清
- 技术栈
- cpp
调研方向
Start with StructureMemberLinearViewObject's bitfield-member rendering and compare it with the DataRendererContainer::RenderObjectForData path used by other structure members. Then trace the pointer renderer's handling of bitfield length and the __based pointer; done means the reproduced struct renders foo using its 0x1234 base without consuming bits belonging to bar.
由索引模型根据 Issue 内容生成。
描述
Version and Platform (required):
- Binary Ninja Version: based on 5.4.10248
- Edition: Ultimate
- OS: macOS
- OS Version: 26.6
- CPU Architecture: arm64
Bug Description:
When a pointer type is rendered as part of a bitfield structure member, the pointer data renderer is not invoked and details like the pointer base is not handled.
Steps To Reproduce:
Please provide all steps required to reproduce the behavior:
- Open a new file, enter in bytes
10 00 - Create a type with the following signature:
struct struct_1 __packed
{
void* __ptr16 __based(const, 0x1234) foo : 12;
int16_t bar : 4;
};
- Apply the
struct_1type to the first byte of the binary - Observe the
foomember is not rebased as you defined
Expected Behavior:
I expected my pointer base to apply when rendering pointers.
Screenshots/Video Recording:
Additional Information:
This is because StructureMemberLinearViewObject has dedicated behavior for rendering bitfield structure members, and that does not invoke the DataRendererContainer::RenderObjectForData as it does for all other structure members. Even if this were changed, the pointer renderer would need to understand the bitfield length of the member it is rendering, so it does not read the bits shared with other members in the bytes of the rendered member.
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- C++
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