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Add a LICENSE file (the package currently has none)

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还没有人认领这个 Issue。

评估

难度
1/5
预计耗时
1 小时以内
新手友好度
78/100
Issue 类型
文档
描述清晰度
基本清楚
活跃度
活跃
技术栈
swift
领域
documentation

调研方向

检查仓库根目录,并比较 CodeEditSourceEditor 和 CodeEditTextView 中现有的许可证处理方式。将预期的许可证作为根目录中的 LICENSE 文件添加,或清楚地记录所选的替代方案;完成的标准是 package 不再报告缺少许可证,并且下游 attribution 有明确的许可证可供引用。

由索引模型根据 Issue 内容生成。

描述

Hi, and thanks for the package — the editor stack is a pleasure to build on.

This repository has no license file. There is none in the repository root, none
in the source tree, and GitHub's API reports "license": null for it. The same
is true of the sibling package (CodeEditSymbols), while
CodeEditSourceEditor and CodeEditTextView both carry MIT.

Why this matters downstream: without a license the default applies, and the
default is "all rights reserved" — no permission to redistribute. Both packages
are listed in the CodeEditSourceEditor target's own dependencies, so every
application that uses the editor redistributes them inside its binary. I ship a
macOS application built on CodeEditSourceEditor, and when I put together the
attribution notice for it I could only write "no license declared upstream" for
these two, which is not a comfortable line to publish and is presumably not what
you intended either.

If MIT was the intent — as it is for the rest of the project — adding the usual
LICENSE file would settle it. If a different license is intended, that would be
just as useful to know; the point is only that the file be there.

Happy to open a PR with an MIT LICENSE matching CodeEditSourceEditor's if that
helps.

Thanks!

主要语言
Swift
星标
133
派生
56
PR 合并指标
30 天内没有已合并 PR

贡献指南

这个仓库没有索引到贡献指南

从这里开始

  1. 先读完整个 Issue,再读项目的贡献指南。
  2. 在 Issue 下留言说明你要接手 —— 这能避免两个人做同样的事。
  3. Fork 仓库,在一个分支上完成修改。
  4. 提交 Pull Request,并在描述里引用这个 Issue 编号。

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