Owner
ponkoengine
1 indexed repository · View on GitHub
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ponko
A fast game engine in Rust for simulating millions of things: parallel ECS, hot reload, in-game inspector, AI-agent control (MCP), and a ...
Rust · 4 stars
Issues somebody may already be working on are listed last. List everything by date
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area: rendering bug priority: P2 type: testing
Difficulty 4/5 3-5 days Newbie friendliness 44/100
ponkoengine/ponko#322 ·
Maintainers usually reply within 1 day
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area: ecs bug priority: P2 type: testing
Difficulty 2/5 1-3 hours Newbie friendliness 78/100
ponkoengine/ponko#321 ·
Maintainers usually reply within 1 day
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area: build area: platforms help wanted priority: P3 type: feature
Difficulty 4/5 3-5 days Newbie friendliness 45/100
ponkoengine/ponko#282 ·
Maintainers usually reply within 1 day
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area: tooling priority: P2 type: feature
Difficulty 5/5 Over a week Newbie friendliness 35/100
ponkoengine/ponko#262 ·
Maintainers usually reply within 1 day
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area: build documentation help wanted priority: P2 type: feature
Difficulty 4/5 3-5 days Newbie friendliness 45/100
ponkoengine/ponko#246 ·
Maintainers usually reply within 1 day
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area: ecs help wanted priority: P3 type: research
Difficulty 5/5 Over a week Newbie friendliness 48/100
ponkoengine/ponko#166 ·
Maintainers usually reply within 1 day
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area: rendering help wanted priority: P3 type: research
Difficulty 5/5 Over a week Newbie friendliness 48/100
ponkoengine/ponko#165 ·
Maintainers usually reply within 1 day
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area: rendering help wanted priority: P3 type: research
Difficulty 5/5 Over a week Newbie friendliness 54/100
ponkoengine/ponko#164 ·
Maintainers usually reply within 1 day
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area: rendering help wanted priority: P2 type: feature
Difficulty 5/5 Over a week Newbie friendliness 55/100
ponkoengine/ponko#163 ·
Maintainers usually reply within 1 day
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area: shaders help wanted priority: P2 type: feature
ponkoengine/ponko#162 · 2 comments ·
Maintainers usually reply within 1 day
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area: rendering help wanted priority: P2 type: feature
Difficulty 5/5 Over a week Newbie friendliness 56/100
ponkoengine/ponko#160 · 2 comments ·
Maintainers usually reply within 1 day
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area: rendering help wanted priority: P2 type: performance
Difficulty 4/5 3-5 days Newbie friendliness 58/100
ponkoengine/ponko#159 · 2 comments ·
Maintainers usually reply within 1 day
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area: rendering help wanted priority: P2 type: feature
ponkoengine/ponko#158 · 2 comments ·
Maintainers usually reply within 1 day
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area: rendering help wanted priority: P2 type: feature
Difficulty 4/5 3-5 days Newbie friendliness 61/100
ponkoengine/ponko#157 · 2 comments ·
Maintainers usually reply within 1 day
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area: rendering help wanted priority: P2 type: performance
Difficulty 4/5 3-5 days Newbie friendliness 65/100
ponkoengine/ponko#156 · 3 comments ·
Maintainers usually reply within 1 day
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area: rendering help wanted priority: P2 type: feature
Difficulty 5/5 Over a week Newbie friendliness 53/100
ponkoengine/ponko#155 · 2 comments ·
Maintainers usually reply within 1 day
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area: ecs help wanted priority: P2 type: feature
Difficulty 5/5 Over a week Newbie friendliness 55/100
ponkoengine/ponko#146 · 2 comments ·
Maintainers usually reply within 1 day
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area: ecs help wanted priority: P2 type: feature
Difficulty 4/5 3-5 days Newbie friendliness 58/100
ponkoengine/ponko#145 · 2 comments ·
Maintainers usually reply within 1 day
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area: ecs help wanted priority: P2 type: performance
ponkoengine/ponko#144 · 1 comment ·
Maintainers usually reply within 1 day
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area: rendering help wanted priority: P0 type: testing
Difficulty 5/5 Over a week Newbie friendliness 55/100
ponkoengine/ponko#135 · 2 comments ·
Maintainers usually reply within 1 day
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area: rendering help wanted priority: P0 type: performance
Difficulty 5/5 Over a week Newbie friendliness 55/100
ponkoengine/ponko#134 ·
Maintainers usually reply within 1 day
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[P1][RUNTIME] Modular internals and complete-game workflows: implementation indexPossibly taken @bozoslav claimed this today. Openarea: runtime priority: P1 type: architecture
ponkoengine/ponko#184 · 3 comments · 1 assignee ·
Maintainers usually reply within 1 day
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[P2][UI] Expose retained-UI accessibility semantics with a tested native adapter slicePossibly taken @bozoslav claimed this today. Openarea: ui help wanted priority: P2 type: feature
Difficulty 5/5 Over a week Newbie friendliness 48/100
ponkoengine/ponko#183 · 3 comments · 1 assignee ·
Maintainers usually reply within 1 day
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[P2][SIMULATION] Narrow physics and navigation step inputs without changing game APIsPossibly taken @bozoslav claimed this today. Openarea: simulation help wanted priority: P2 type: architecture
Difficulty 4/5 3-5 days Newbie friendliness 62/100
ponkoengine/ponko#182 · 3 comments · 1 assignee ·
Maintainers usually reply within 1 day
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[P2][TOOLING] Produce reproducible agent validation bundlesPossibly taken @bozoslav claimed this today. Openarea: tooling help wanted priority: P2 type: testing
ponkoengine/ponko#180 · 4 comments · 1 assignee ·
Maintainers usually reply within 1 day
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[P0][ECS] Reproducible ECS benchmarks and memory baselinesPossibly taken @bozoslav claimed this today. Openarea: ecs help wanted priority: P0 type: performance
ponkoengine/ponko#132 · 5 comments · 1 assignee ·
Maintainers usually reply within 1 day