games: add a colour-position recall mode for visual memory

Abierto
#68 0 comentarios 0 reacciones 0 asignados Ver en GitHub

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Evaluación

Dificultad
4/5
Tiempo estimado
3-5 días
Aptitud para principiantes
45/100
Tipo de issue
Nueva funcionalidad
Claridad
Bastante claro
Estado de actividad
Activo
Stack tecnológico
next.js, react, typescript

Línea de trabajo

Start by reading issues #24 and #58 to understand the parent work and dependency, then locate the existing Digit Recall game and its shared memory/session controls. Trace how rounds, timing, feedback and restarts currently work before planning the new mode. Done means the specified layout, recall, progression, accessibility and browser checks are covered; the issue does not name files or tests, so finding the entry points will take project familiarity.

Escrito por el modelo de indexación a partir del texto del issue.

Descripción

enhancement games help wanted

Part of #24. Depends on #58.

Student problem

The existing Digit Recall game trains number memory. Students also need a short exercise that asks them to remember where visual items appeared.

Scope

  • Show a small grid of distinct colors with accompanying symbols/text labels for a defined memorization window.
  • Hide it, name one of those items and ask the student to choose its former position.
  • Start with a 2×2 layout and introduce documented progression in exposure time or layout complexity.
  • Keep the spatial-memory mechanic separate from typing a remembered number, while reusing common memory/session controls.
  • Provide learning replay and feedback showing the original layout. Timed rounds use the shared timing policy.
  • Do not make color the only way to distinguish items; test labeled and high-contrast presentations with keyboard/touch input.
  • Keep both existing games available, free and usable without login.

Done when

  • Tests cover layout generation, target/position evaluation, memorization-to-recall transitions and progression.
  • Hidden items cannot remain selectable/readable as the answer during recall.
  • Browser checks complete a round, view feedback and restart without retaining the previous target.
Lenguaje dominante
TypeScript
Estrellas
1
Forks
1
Merge medio
8 h 58 min
PR fusionados (30 d)
37

Preparar el entorno

Primeros pasos

  1. Lee el issue completo y luego la guía de contribución del proyecto.
  2. Comenta en el issue que vas a ocuparte — evita que dos personas hagan lo mismo.
  3. Haz un fork del repositorio y trabaja en una rama.
  4. Abre un pull request que haga referencia al número del issue.

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