Remove dead and duplicated code that has drifted from the live paths
Dieses Issue hat noch niemand übernommen.
Bewertung
- Schwierigkeit
- 4/5
- Geschätzter Aufwand
- 3-5 Tage
- Anfängerfreundlichkeit
- 45/100
- Issue-Typ
- Refactoring
- Klarheit
- Klar beschrieben
- Aktivitätsstatus
- Aktiv
- Tech-Stack
- eslint, html, javascript
Rechercherichtung
Start with docs/ARCHITECTURE.md and .github/CONTRIBUTING.md, then inspect the listed functions in js/game.js, js/utils.js, and js/board.js, along with eslint.config.js, .eslintrc.cjs, and package.json. Run npm test and npm run lint after installing dependencies. Done means the listed duplicate and unused code is resolved, SAN disambiguation considers all candidates, and lint and tests pass.
Vom Indexierungsmodell aus dem Issue-Text verfasst.
Beschreibung
Summary
Several functions and files are unused or duplicated, and the copies no longer agree. The unused copies are the ones a contributor is likely to find first and edit.
Where
js/game.js:800-840(generateNotation, unused),js/utils.js:132-173(formatSAN, unused),js/game.js:845-906(the live formatter)js/game.js:472-487,js/game.js:525-540,js/game.js:865-874(three copies of the path-obstruction walk)js/game.js:561-574(isKingInCheckandisKingInCheckWithPositions)js/game.js:363-378(pawn guards that cannot fire) andjs/game.js:386-394(en passant added again)js/board.js:210-219(delegateBoardClick, unused)js/utils.js:206-208(getOppositeColor, unused while the same expression is inlined six times ingame.js)js/ai.js,js/promotion.js(not loaded byindex.html:65-71;js/main.js:100-110checks for them).eslintrc.cjs,package.json:15(eslint-config-prettier)
Details
formatSANreadsmove.isCaptureandmove.isKingsideCastling, fieldsmakeMovenever sets.ChessAI._getAllLegalMovesreturns[], sofindBestMovealways resolvesnull.- ESLint 9 reads
eslint.config.jsand ignores.eslintrc.cjs. That legacy file extendsplugin:prettier/recommended, a plugin that is not a dependency, andeslint-config-prettieris declared but never imported. - SAN disambiguation keeps the last matching piece instead of considering all candidates (
js/game.js:878-882): with white rooks on a1, a5 and h3, Ra1-a3 is writtenRa1a3instead ofR1a3.
Impact
A notation or rules fix has several candidate places and most do nothing. Two ESLint configs with different settings invite edits to the wrong one.
Suggested fix
Small changes, each reviewable alone, with SAN tests added first:
- Delete
generateNotationandformatSAN - Give
isPathObstructeda board parameter and delete the other two copies - Fold
isKingInCheckWithPositionsintoisKingInCheck - Keep one en passant branch and delete the unreachable pawn guards
- Delete
delegateBoardClick; use or deletegetOppositeColor - Delete
.eslintrc.cjs; removeeslint-config-prettieror import it as the last entry ofeslint.config.js - Mark
ai.jsandpromotion.jsas not shipped, or remove them until the features are built - Compute SAN disambiguation over all candidate pieces
Acceptance criteria
- No unused exported functions remain in
js/ - One ESLint config
- Lint and tests pass
Getting started
- Relevant files:
js/game.js,js/utils.js,js/board.js,js/ai.js,js/promotion.js,.eslintrc.cjs,package.json - How to run tests:
npm install, thennpm testandnpm run lint - Related docs:
docs/ARCHITECTURE.md,.github/CONTRIBUTING.md
Filed by repo-audit/full-audit at 8a2c86c. Severity: medium. Effort: M. audit-key: tech-debt|js/game.js|generateNotation
- Vorherrschende Sprache
- JavaScript
- Sterne
- 4
- Forks
- 2
- PR-Merge-Kennzahlen
- Keine gemergten PRs in 30 T.
Entwicklungsumgebung
- Kein Dockerfile und keine Docker-Compose-Datei
- Hat eine Pull-Request-Vorlage
- Beitragsleitfaden lesen
Erste Schritte
- Lesen Sie das ganze Issue und danach den Beitragsleitfaden des Projekts.
- Schreiben Sie ins Issue, dass Sie es übernehmen — das erspart doppelte Arbeit.
- Forken Sie das Repository und arbeiten Sie in einem Branch.
- Öffnen Sie einen Pull Request, der die Issue-Nummer nennt.
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