Sync loading asset, then releasing it and immediately loading a new one results in an error.
Nobody has claimed this yet.
Assessment
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Newbie friendliness
- 30/100
Research direction
Start by reproducing the reported sequence in the Addressables-Sample project: synchronously load an asset, release it, then load another asset with the same files. Trace the load and release flow to identify why the second load fails. Done means the replacement asset loads without the reported duplicate AssetBundle error.
Written by the indexing model from the issue text.
Description
Well, I mean that is self explanatory.
The error in question is "The AssetBundle 'bundle name' can't be loaded because another AssetBundle with the same files is already loaded".
- Dominant language
- C#
- Stars
- 1.5k
- Forks
- 303
- PR merge metrics
- No merged PRs in 30d
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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