Fatal:svcBreak
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Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 25/100
Research direction
Start by locating the svcBreak handling and the code around address 700267974 in the Savage Wind source; the issue does not identify a source file or the game location where it occurs. Use the attached log to trace the fatal error and determine what triggers it. Done means the reported crash is understood and no longer occurs on the stated game and Savage Wind versions.
Written by the indexing model from the issue text.
Description
Before you start
- I'm on the latest release, and the bug still happens there.
- I searched the existing issues and this one isn't reported yet.
Savage Wind version
0.4.1-alpha.4 (latest)
Game version
1.9.0
Your PC
Windows 11 24H2, RTX 4060 (621.14), I5 13500hx
Where in the game
I forgot
What happened, and how to make it happen again
Savage Wind stopped because of an error:
FATAL: svcBreak(reason=0, info=7210d85934, size=4) at 700267974...
Details:
C:\Users\PC\Desktop\SavageWind-0.3.0-alpha.3-windows\SavageWind\savagewind.log
Settings
No response
savagewind.log
[savagewind] Savage Wind 0.4.0-alpha.4 (commit cb98181, tree 1b542ba)
[paths] data: C:\Users\PC\Desktop\SavageWind-0.3.0-alpha.3-windows\Savage Wind
[gamelib] extracted/swgame.dll (game version 1.9.0, 87 sites)
[gamelib] target: -march=x86-64-v3
[gamelib] main 7000000000-7001e98000 125144 functions
[gamelib] subsdk0 7001e98000-7002504000 13936 functions
[gamelib] sdk 7002504000-7003159000 40516 functions
loaded main at 7000000000 size 1e98000 syms 510
loaded subsdk0 at 7001e98000 size 66c000 syms 10111
loaded sdk at 7002504000 size c55000 syms 23066
relocated main (223994 packed relative, 50 imports bound to host stubs)
relocated subsdk0 (3424 packed relative, 2 imports bound to host stubs)
relocated sdk (15013 packed relative, 0 imports bound to host stubs)
[settings] loaded savagewind.ini
[cpu] 14 cores, 20 logical processors: one logical processor per core
main thread: prio 44, stack 0x100000, program 01007ef00011e000
nn::init::Start at 7002614ee0 (init, init, fini)
init sdk (DT_INIT 7002504400, 83 init_array entries)
[sm] GetService lm
[ipc] control 3 on lm (handle 103)
[ipc] control 0 on lm (handle 103)
[sm] GetService apm
[sm] GetService appletOE
[ipc] control 3 on appletOE (handle 105)
[ipc] control 0 on appletOE (handle 105)
[am] ICommonStateGetter cmd 900 (unhandled, ok; logged once)
[am] ISelfController cmd 91 (unhandled, ok; logged once)
[kernel] CreateThread entry=700264c470 stack=7205165fe0 prio=28 core 3 -> 10a
[am] IWindowController cmd 10 (unhandled, ok; logged once)
[am] ISelfController cmd 13 (unhandled, ok; logged once)
[am] ISelfController cmd 16 (unhandled, ok; logged once)
[sm] GetService aoc:u
[sm] GetService ectx:aw
[ipc] no HLE implementation for service 'ectx:aw', using logging stub
[ipc] control 3 on ectx:aw (handle 10c)
[ipc] control 0 on ectx:aw (handle 10c)
[sm] GetService pctl
[ipc] control 3 on pctl (handle 10d)
[ipc] control 0 on pctl (handle 10d)
[sm] GetService pctl:s
[ipc] control 3 on pctl:s (handle 10e)
[ipc] control 0 on pctl:s (handle 10e)
[ipc] close session pctl:s (handle 10e)
[sm] GetService pctl:a
[ipc] control 3 on pctl:a (handle 10e)
[ipc] control 0 on pctl:a (handle 10e)
[ipc] close session pctl:a (handle 10e)
[sm] GetService pctl:r
[ipc] control 3 on pctl:r (handle 10e)
[ipc] control 0 on pctl:r (handle 10e)
[ipc] close session pctl:r (handle 10e)
[pctl] IParentalControlService cmd 1 (ok)
[sm] GetService time:u
[ipc] control 3 on time:u (handle 10e)
[ipc] control 0 on time:u (handle 10e)
[time] shared memory mapped at 70955a9000
init subsdk0 (DT_INIT 7001e98020, 45 init_array entries)
init main (DT_INIT 700000e8e0, 1040 init_array entries)
[window] display 1: Generic PnP Monitor 1920x1200 (primary)
[options] title menu: Downloadable Content left out of 3 button lists
[lm] D:/home/Cafe/U-King/trunk/Game/Lib/sead/engine/library/modules/src/basis/nin/seadRawPrintNin.cpp | PrintStringImpl | | MainThread | 0000002e
[am] ICommonStateGetter cmd 66 (unhandled, ok; logged once)
[am] ISelfController cmd 14 (unhandled, ok; logged once)
[am] ISelfController cmd 11 (unhandled, ok; logged once)
[am] ISelfController cmd 12 (unhandled, ok; logged once)
[sm] GetService fsp-srv
[ipc] control 3 on fsp-srv (handle 111)
[ipc] control 0 on fsp-srv (handle 111)
[ipc] control 2 on fsp-srv (handle 111)
[ipc] control 2 on fsp-srv (handle 112)
[window] display 1: desktop 1920x1200 (density 1.00, 165.00 Hz), 19 fullscreen sizes; offered: 1920x1200 640x360 960x540 1280x720 1920x1080 1280x800 1680x1050 640x480 800x600 1024x768 1280x1024 1600x1200
[window] fullscreen 1920x1200 (borderless)
[vk] application version 0.4.4 (Savage Wind 0.4.0-alpha.4)
[vk] gpu 0: Intel(R) UHD Graphics 770 (api 1.3.238)
[vk] gpu 1: Microsoft Direct3D12 (Intel(R) UHD Graphics) (api 1.2.359)
[vk] gpu 2: NVIDIA GeForce RTX 4060 Laptop GPU (api 1.4.357)
[vk] gpu 3: Microsoft Direct3D12 (NVIDIA GeForce RTX 4060 Laptop GPU) (api 1.2.359)
[vk] gpu 4: Microsoft Direct3D12 (Microsoft Basic Render Driver) (api 1.2.359)
[vk] GPU overlap on (the game's frame fence waited one frame late; SAVAGEWIND_GPU_OVERLAP=0: off)
[vk] global memory the HUD reads: copied at translation (final image)
[vk] shader global memory: one binding (storage buffer limit 4095 MB), the HUD's reads through copies
[vk] using NVIDIA GeForce RTX 4060 Laptop GPU
[vk] view format lists off
[vk] GPU checkpoints on (a device loss logs the pass the GPU was in; SAVAGEWIND_VK_CHECKPOINTS=0: off)
[vk] driver: NVIDIA 621.14 (id 4), ASTC decoded on the CPU
[vk] maintenance5 on (unwritten point size is 1.0)
[vk] graphics pipeline libraries on (shaders compiled apart from the fixed state)
[vk] attachment feedback loops on
[vram] blocks ahead of need: off (SAVAGEWIND_VRAM_HEADROOM=1: on); video memory 7956 MB, budget 7188 MB (VK_EXT_memory_budget), in use 10 MB
[vk] pipeline cache: starts empty (cache/vk_pipelines.bin: made with another driver)
[vk] precompiled shaders: none (cache/vk_precompiled.bin: made with another driver)
[vk] swapchain 1920x1200, 4 images, present mode fifo (VSync fifo; surface has fifo, fifo relaxed, mailbox, immediate, other), borderless fullscreen (the desktop's mode), display 165.00 Hz
[pso] pipeline list: 4356 pipelines (0 damaged and 0 repeated records dropped)
[pso] pre-warm: 4356 pipelines on 16 threads
[vk] recorder thread on
[input] gamepad: DualSense Wireless Controller
[input] button prompts: PlayStation controller
[motion] DualSense Wireless Controller: gyroscope and accelerometer on (250 / 250 Hz)
[window] focus gained (frame 0)
[window] entered fullscreen (frame 0)
[input] mouse held in the window (camera)
[input] mouse free
[window] focus lost (frame 0)
[blur] distance blur's half-size read made depth-aware
[fs] romfs image extracted/romfs: 15404 MB, laid out in 10.54 s
[fs] Inventory clip layout: root 1280x720, pane 10.0 210.0 700.0x400.0, previous item x 56.0
[fs] HUD letters: 12 button letters use the icon font (archive 6348559 -> 6571550 bytes, pack +224 KB, 697 ms)
[fs] voices: 1 files bigger than the game's own, 1 ResourceSizeTable entries grown (17 KB in all)
[fs] overlay: 3 romfs files replaced
[fs] romfs index: 41068 files
[fs] romfs reads: 1 (0 KB)
[fs] romfs reads: 2 (0 KB)
[fs] romfs reads: 4 (36 KB)
[vk] NVIDIA GeForce RTX 4060 Laptop GPU, swapchain 1920x1200
[nvn] device initialized
[nvn] window origin mode 1
[nvn] window with 2 textures
[kernel] CreateThread entry=700264c470 stack=72317edfe0 prio=30 core -2 -> 118
[kernel] CreateThread entry=700264c470 stack=7210c6afe0 prio=48 core -2 -> 119
[kernel] CreateThread entry=700264c470 stack=7216becfe0 prio=43 core -2 -> 11a
[sm] GetService hid
[ipc] control 3 on hid (handle 11b)
[input] GetNpadStyleSet id 0
[input] GetNpadState id 0 lr 7000eb1afc
[motion] six-axis sensor handles for npad 0 (style 0x1): 1
[input] GetNpadStyleSet id 0x1
[input] GetNpadStyleSet id 0x2
[input] GetNpadStyleSet id 0x3
[kernel] CreateThread entry=700264c470 stack=72081e9fe0 prio=44 core -2 -> 11e
[am] GetDesiredLanguage -> en-US
[am] GetDesiredLanguage -> en-US
[sm] GetService acc:u0
[ipc] control 3 on acc:u0 (handle 11e)
[ipc] control 0 on acc:u0 (handle 11e)
[acc] acc:u0 cmd 160 (ok)
[svc] aoc:u cmd 50 (ok)
[kernel] CreateThread entry=700264c470 stack=7208814fe0 prio=44 core -2 -> 11f
[kernel] CreateThread entry=700264c470 stack=7236457fe0 prio=44 core -2 -> 120
[kernel] CreateThread entry=700264c470 stack=7220dbafe0 prio=44 core -2 -> 121
[kernel] CreateThread entry=700264c470 stack=7229bddfe0 prio=45 core -2 -> 122
[kernel] CreateThread entry=700264c470 stack=723ab27fe0 prio=47 core -2 -> 123
[kernel] CreateThread entry=700264c470 stack=7233616fe0 prio=47 core -2 -> 124
[kernel] CreateThread entry=700264c470 stack=722492dfe0 prio=48 core -2 -> 125
[kernel] CreateThread entry=700264c470 stack=7236f05fe0 prio=48 core -2 -> 126
[kernel] CreateThread entry=700264c470 stack=7232751fe0 prio=48 core -2 -> 127
[kernel] CreateThread entry=700264c470 stack=7220a92fe0 prio=48 core -2 -> 128
[fs] romfs reads: 8 (2567 KB)
[aoc] ListAddOnContent(0, 2): 0 of 0
[input] GetNpadState id 0 lr 7000eb1afc
[input] GetNpadState id 0 lr 7000eb1afc
[input] GetNpadState id 0 lr 7000eb1afc
[input] GetNpadState id 0 lr 7000eb1afc
[input] GetNpadState id 0 lr 7000eb1afc
[fs] romfs reads: 16 (61984 KB)
[nvn] command lists run on the submission thread
[audren-sdk] OpenAudioRenderer 48000 Hz, 240 samples, 30 mix buffers, 96 voices, 14 effects, device 1, mode 1, work 0x68000 -> 0
[kernel] CreateThread entry=700264c470 stack=7216114fe0 prio=28 core 3 -> 129
[kernel] CreateThread entry=700264c470 stack=722f2f9fe0 prio=28 core 3 -> 12a
[audren] device 48000 Hz, 480 frames/period; queue target 1200 samples
[kernel] CreateThread entry=700264c470 stack=723e125fe0 prio=31 core 1 -> 12b
[kernel] CreateThread entry=700264c470 stack=7234c00fe0 prio=32 core 1 -> 12c
[sm] GetService audren:u
[ipc] control 3 on IAudioDevice (handle 12e)
[ipc] close session IAudioDevice (handle 12e)
[ipc] control 3 on IAudioDevice (handle 12e)
[ipc] close session IAudioDevice (handle 12e)
[ipc] control 3 on IAudioDevice (handle 12e)
[ipc] close session IAudioDevice (handle 12e)
[ipc] control 3 on IAudioDevice (handle 12e)
[ipc] close session IAudioDevice (handle 12e)
[kernel] CreateThread entry=700264c470 stack=7212fcafe0 prio=46 core -2 -> 12e
[ipc] close session IAudioDevice (handle 12f)
[ipc] close session IAudioDevice (handle 12f)
[kernel] CreateThread entry=700264c470 stack=7208ed1fe0 prio=36 core -2 -> 12f
[kernel] CreateThread entry=700264c470 stack=7229ac7fe0 prio=47 core -2 -> 132
[kernel] CreateThread entry=700264c470 stack=7224303fe0 prio=44 core -2 -> 133
[kernel] CreateThread entry=700264c470 stack=720a154fe0 prio=44 core -2 -> 134
[kernel] CreateThread entry=700264c470 stack=721fc92fe0 prio=44 core -2 -> 135
[kernel] CreateThread entry=700264c470 stack=72350ecfe0 prio=44 core -2 -> 136
[kernel] CreateThread entry=700264c470 stack=72090e6fe0 prio=44 core -2 -> 137
[kernel] CreateThread entry=700264c470 stack=72170f6fe0 prio=44 core -2 -> 138
[kernel] CreateThread entry=700264c470 stack=7223a0afe0 prio=48 core -2 -> 139
[kernel] CreateThread entry=700264c470 stack=72007a2fe0 prio=48 core -2 -> 13a
[kernel] CreateThread entry=700264c470 stack=723b99afe0 prio=48 core -2 -> 13b
[kernel] CreateThread entry=700264c470 stack=720c081fe0 prio=48 core -2 -> 13c
[kernel] CreateThread entry=700264c470 stack=7210d85fe0 prio=46 core -2 -> 13d
[fs] mounted host directory save/save_0
[sm] GetService nfp:user
[ipc] control 3 on nfp:user (handle 13e)
[ipc] control 0 on nfp:user (handle 13e)
[ipc] control 2 on nfp:user (handle 13e)
[ipc] control 2 on nfp:user (handle 13f)
[ipc] control 2 on nfp:user (handle 140)
[kernel] CreateThread entry=700264c470 stack=72198e3fe0 prio=45 core -2 -> 142
[kernel] CreateThread entry=700264c470 stack=720eae4fe0 prio=45 core -2 -> 143
[kernel] CreateThread entry=700264c470 stack=720ce82fe0 prio=48 core -2 -> 144
[kernel] CreateThread entry=700264c470 stack=7229157fe0 prio=48 core -2 -> 145
[kernel] CreateThread entry=700264c470 stack=722ba45fe0 prio=48 core -2 -> 146
[kernel] CreateThread entry=700264c470 stack=72386bcfe0 prio=45 core -2 -> 144
[time] StandardUserSystemClock::GetCurrentTime (host clock)
[kernel] CreateThread entry=700264c470 stack=720d4c9fe0 prio=48 core -2 -> 147
[nvn] window present interval 2
[nvn] ReportCounter type 16
[nvn] ReportCounter type 0
[vk] color targets a pass doesn't draw into left out of it: off
[vk] pass barriers hold back only fragment work where they can: off
[vk] cube-compatible arrays: every square array of 6+ layers
[colour] LUT C:\Users\PC\Desktop\SavageWind-0.3.0-alpha.3-windows\Savage Wind\colour-luts\Savage_Wind.cube: 16^3
[vram] t=19.29 new block: 32 MB of memory type 1 (heap 0) in 0.4 ms on a game thread
[am] ICommonStateGetter cmd 54 (unhandled, ok; logged once)
[am] IApplicationFunctions cmd 67 (unhandled, ok; logged once)
[kernel] CreateThread entry=700264c470 stack=7213658fe0 prio=48 core -2 -> 148
[pso] pre-warm done in 16916 ms: 4356 pipelines built, 0 built first by draws, 0 skipped (shaders missing or state unsupported); pipeline cache 98 hits, 2814 misses
[vk] samplers: 1 (driver limit 4000)
[vk] guest heap imported for shader global memory: 3120 MB
[vk] presents on the calling thread
[am] ICommonStateGetter cmd 50 (unhandled, ok; logged once)
[vk] heap copy in video memory: on, one buffer (discrete GPU, 7956 MB of video memory, heap 3120 MB, write watch yes)
[vk] heap copy: 3120 MB in video memory
[perf] NVML: NVIDIA GeForce RTX 4060 Laptop GPU
[perf] PDH GPU engine counters (any vendor)
[vk] command counts: 0:1277 1:60 2:1174 3:1140 4:5310 5:969 6:969 7:652 9:652 10:1140 11:1140 12:1013 13:18322 15:1140 17:103 18:103 19:1355 20:2185 21:2185 22:2185 23:969 28:652 33:302 35:125 38:1140 48:1483 51:2263 54:515 61:652
[vk] t=22.9 frame 103 50.7 fps max 350ms (1140 draws, 0 skipped, 1141 passes, 0 dispatches, 206 flushes, wait 340ms, compile 0 (warm 17), fbcopy 0 (+0 live), upload 1.6MB, sets 2280 (1286 shared), fbloop 0 (0 barriers), gmem waits 0 holds 0, uub 1483 (1242 same), gcopy 1866 hit 1048 miss (0.3 MB))
[time] StandardUserSystemClock::GetCurrentTime (host clock)
[kernel] CreateThread entry=700264c470 stack=721543dfe0 prio=48 core -2 -> 148
[kernel] CreateThread entry=700264c470 stack=723db15fe0 prio=48 core -2 -> 149
[vk] command counts: 0:2597 1:349 2:2374 3:7572 4:24758 5:5841 6:5841 7:2876 9:2876 10:7572 11:7572 12:6171 13:55261 14:539 15:7572 17:223 18:223 19:6491 20:8041 21:8041 22:8041 23:5841 28:2876 33:858 35:1197 38:7572 48:8495 51:7923 54:1115 61:2876
[vk] t=24.9 frame 223 60.0 fps max 18ms (6432 draws, 0 skipped, 5728 passes, 0 dispatches, 240 flushes, wait 0ms, compile 0 (warm 5), fbcopy 0 (+0 live), upload 12.0MB, sets 12864 (8181 shared), fbloop 0 (0 barriers), gmem waits 0 holds 0, uub 7012 (5268 same), gcopy 11725 hit 6376 miss (4.9 MB))
[vk] command counts: 0:3917 1:709 2:3574 3:17409 4:54995 5:14118 6:14118 7:6236 9:6236 10:17409 11:17409 12:13834 13:104335 14:1859 15:17409 17:343 18:343 19:13331 20:15601 21:15601 22:15601 23:14118 28:6236 33:1698 35:3117 38:17409 48:17495 51:15003 54:1715 61:6236
[vk] t=26.9 frame 343 60.0 fps max 18ms (9837 draws, 0 skipped, 8280 passes, 0 dispatches, 240 flushes, wait 0ms, compile 0 (warm 0), fbcopy 0 (+0 live), upload 24.8MB, sets 19674 (12709 shared), fbloop 0 (0 barriers), gmem waits 0 holds 0, uub 9000 (6120 same), gcopy 17757 hit 10914 miss (10.6 MB))
[vk] t=28.9 frame 463 60.0 fps max 23ms (9960 draws, 0 skipped, 8280 passes, 0 dispatches, 240 flushes, wait 25ms, compile 0 (warm 0), fbcopy 0 (+0 live), upload 24.9MB, sets 19920 (12925 shared), fbloop 0 (0 barriers), gmem waits 0 holds 0, uub 9000 (6120 same), gcopy 17880 hit 11160 miss (10.7 MB))
[vk] t=30.9 frame 583 60.0 fps max 18ms (9994 draws, 0 skipped, 8280 passes, 0 dispatches, 240 flushes, wait 0ms, compile 0 (warm 0), fbcopy 0 (+0 live), upload 24.9MB, sets 19988 (12991 shared), fbloop 0 (0 barriers), gmem waits 0 holds 0, uub 9000 (6120 same), gcopy 17914 hit 11228 miss (10.7 MB))
[vk] pipeline cache saved: 66.1 MB, 2814 new pipelines, 264 ms
[vk] t=32.9 frame 704 60.0 fps max 18ms (10045 draws, 0 skipped, 8349 passes, 0 dispatches, 242 flushes, wait 0ms, compile 0 (warm 2), fbcopy 0 (+0 live), upload 26.1MB, sets 20090 (12996 shared), fbloop 0 (0 barriers), gmem waits 0 holds 0, uub 9075 (6171 same), gcopy 18031 hit 11257 miss (10.8 MB))
[vk] t=35.0 frame 825 60.0 fps max 18ms (10251 draws, 0 skipped, 8349 passes, 0 dispatches, 242 flushes, wait 0ms, compile 0 (warm 2), fbcopy 0 (+0 live), upload 25.3MB, sets 20502 (13224 shared), fbloop 0 (0 barriers), gmem waits 0 holds 0, uub 9075 (6171 same), gcopy 18237 hit 11669 miss (10.9 MB))
[vk] t=37.0 frame 945 60.0 fps max 18ms (10239 draws, 0 skipped, 8280 passes, 0 dispatches, 240 flushes, wait 0ms, compile 0 (warm 1), fbcopy 0 (+0 live), upload 25.1MB, sets 20478 (13362 shared), fbloop 0 (0 barriers), gmem waits 0 holds 0, uub 9000 (6120 same), gcopy 18159 hit 11718 miss (10.8 MB))
[window] focus gained (frame 991)
[motion] no gyroscope readings for 34.62 s
[vk] t=39.0 frame 1065 60.0 fps max 17ms (10200 draws, 0 skipped, 8280 passes, 0 dispatches, 240 flushes, wait 0ms, compile 0 (warm 0), fbcopy 0 (+0 live), upload 25.1MB, sets 20400 (13273 shared), fbloop 0 (0 barriers), gmem waits 0 holds 0, uub 9000 (6120 same), gcopy 18120 hit 11640 miss (10.8 MB))
[glyphs] button glyph sheet 727dd68000: keyboard icons, 32 glyphs redrawn
[vk] t=41.0 frame 1182 58.2 fps max 94ms (12304 draws, 0 skipped, 8130 passes, 0 dispatches, 234 flushes, wait 1ms, compile 0 (warm 26), fbcopy 0 (+0 live), upload 32.0MB, sets 24608 (17070 shared), fbloop 0 (0 barriers), gmem waits 0 holds 0, uub 8859 (6031 same), gcopy 22492 hit 14488 miss (11.8 MB))
[vk] t=43.0 frame 1302 60.0 fps max 17ms (17293 draws, 0 skipped, 8294 passes, 0 dispatches, 240 flushes, wait 0ms, compile 0 (warm 2), fbcopy 0 (+0 live), upload 41.5MB, sets 34586 (24832 shared), fbloop 0 (0 barriers), gmem waits 0 holds 0, uub 9018 (6132 same), gcopy 32210 hit 20920 miss (14.6 MB))
[sm] GetService prepo:u
[ipc] no HLE implementation for service 'prepo:u', using logging stub
[ipc] control 3 on prepo:u (handle 14a)
[ipc] control 0 on prepo:u (handle 14a)
[ipc] STUB prepo:u cmd 10105 (in 40 bytes, x1 a1 b0 c0) -> ok
[input] mouse held in the window (camera)
[vk] linear render target 1x1 format 0x25 stride 128 at 72e7da7d60: copied back to guest memory
[vram] t=43.79 new block: 32 MB of memory type 3 (heap 1) in 0.2 ms on a game thread
[vk] linear render target 1x1 format 0x2e stride 128 at 72e7da7de0: copied back to guest memory
[fs] romfs reads: 32 (208785 KB)
[vk] texture #3061 (nvn fmt 0x49, 32x32x32 target 2) can't be drawn into as format 95: left out of the pass
[vk] texture #3061 (nvn fmt 0x49, 32x32x32 target 2) can't be drawn into as format 95: left out of the pass
[vk] texture #3061 (nvn fmt 0x49, 32x32x32 target 2) can't be drawn into as format 95: left out of the pass
[vk] texture #3061 (nvn fmt 0x49, 32x32x32 target 2) can't be drawn into as format 95: left out of the pass
[vk] texture #3061 (nvn fmt 0x49, 32x32x32 target 2) can't be drawn into as format 95: left out of the pass
[vk] texture #3061 (nvn fmt 0x49, 32x32x32 target 2) can't be drawn into as format 95: left out of the pass
[vk] texture #3061 (nvn fmt 0x49, 32x32x32 target 2) can't be drawn into as format 95: left out of the pass
[vk] texture #3061 (nvn fmt 0x49, 32x32x32 target 2) can't be drawn into as format 95: left out of the pass
[vk] texture #3061 (nvn fmt 0x49, 32x32x32 target 2) can't be drawn into as format 95: left out of the pass
[vk] texture #3061 (nvn fmt 0x49, 32x32x32 target 2) can't be drawn into as format 95: left out of the pass
[vk] texture #3061 (nvn fmt 0x49, 32x32x32 target 2) can't be drawn into as format 95: left out of the pass
[vk] texture #3061 (nvn fmt 0x49, 32x32x32 target 2) can't be drawn into as format 95: left out of the pass
[vk] texture #3061 (nvn fmt 0x49, 32x32x32 target 2) can't be drawn into as format 95: left out of the pass
[vk] texture #3061 (nvn fmt 0x49, 32x32x32 target 2) can't be drawn into as format 95: left out of the pass
[vk] texture #3061 (nvn fmt 0x49, 32x32x32 target 2) can't be drawn into as format 95: left out of the pass
[vk] texture #3061 (nvn fmt 0x49, 32x32x32 target 2) can't be drawn into as format 95: left out of the pass
[vk] texture #3061 (nvn fmt 0x49, 32x32x32 target 2) can't be drawn into as format 95: left out of the pass
[vk] texture #3061 (nvn fmt 0x49, 32x32x32 target 2) can't be drawn into as format 95: left out of the pass
[vk] texture #3061 (nvn fmt 0x49, 32x32x32 target 2) can't be drawn into as format 95: left out of the pass
[vk] texture #3061 (nvn fmt 0x49, 32x32x32 target 2) can't be drawn into as format 95: left out of the pass
[vk] linear render target 192x192 format 0x6 stride 384 at 72dc239000: copied back to guest memory
[vk] linear render target 1x1 format 0x2e stride 128 at 72dbebdee0: copied back to guest memory
[vk] linear render target 1x1 format 0x2e stride 128 at 72dbebdf60: copied back to guest memory
[vk] GPU overlap: a one-off readback in submission 2693, waited for 2693 of 2693
[vk] linear render target 192x192 format 0x6 stride 384 at 72dc253000: copied back to guest memory
[vk] GPU overlap: a one-off readback in submission 2695, waited for 2695 of 2696
[vk] linear render target 256x256 format 0xd stride 512 at 72e8388000: copied back to guest memory
[vk] linear render target 512x512 format 0x25 stride 2048 at 72e83a9000: copied back to guest memory
[vk] GPU overlap: a one-off readback in submission 2705, waited for 2705 of 2705
[vk] linear render target 128x128 format 0x25 stride 512 at 7265594000: copied back to guest memory
[vk] linear render target 128x128 format 0x25 stride 512 at 72655a4000: copied back to guest memory
[vk] linear render target 128x128 format 0x25 stride 512 at 72655b4000: copied back to guest memory
[vk] linear render target 128x128 format 0x25 stride 512 at 72655c4000: copied back to guest memory
[vk] linear render target 128x128 format 0x25 stride 512 at 72655d4000: copied back to guest memory
[vk] linear render target 128x128 format 0x25 stride 512 at 72655e4000: copied back to guest memory
[vk] linear render target 128x128 format 0x25 stride 512 at 72655f4000: copied back to guest memory
[vk] linear render target 128x128 format 0x25 stride 512 at 7265604000: copied back to guest memory
[vram] t=43.88 new block: 64 MB of memory type 1 (heap 0) in 0.4 ms on a game thread
[vk] GPU overlap: a one-off readback in submission 2707, waited for 2707 of 2708
[fs] romfs reads: 64 (214759 KB)
[fs] romfs reads: 128 (225416 KB)
[input] button prompts: Nintendo / other controller
[motion] the game's motion now comes from nothing: no controller sensors (lying still)
[vk] t=45.0 frame 1417 57.1 fps max 122ms (12143 draws, 63 skipped, 4401 passes, 0 dispatches, 236 flushes, wait 22ms, compile 1 (warm 65), fbcopy 0 (+2841 live), upload 130.3MB, sets 24286 (19617 shared), fbloop 0 (0 barriers), gmem waits 0 holds 0, uub 25189 (10802 same), gcopy 33718 hit 14429 miss (14.7 MB), build waits 1)
[fs] romfs reads: 256 (235604 KB)
[input] gamepad: DualSense Wireless Controller
[input] button prompts: PlayStation controller
[motion] DualSense Wireless Controller: gyroscope and accelerometer on (250 / 250 Hz)
[motion] the game's motion now comes from the controller's sensors
[kernel] CreateThread entry=700264c470 stack=7221ca9fe0 prio=48 core -2 -> 14b
[kernel] CreateThread entry=700264c470 stack=720ce43fe0 prio=48 core -2 -> 14c
[kernel] CreateThread entry=700264c470 stack=720abbdfe0 prio=48 core -2 -> 14d
[kernel] CreateThread entry=700264c470 stack=721d381fe0 prio=49 core -2 -> 14e
[fs] romfs reads: 512 (254665 KB)
[input] button prompts: Nintendo / other controller
[motion] the game's motion now comes from nothing: no controller sensors (lying still)
[input] gamepad: DualSense Wireless Controller
[input] button prompts: PlayStation controller
[motion] DualSense Wireless Controller: gyroscope and accelerometer on (250 / 250 Hz)
[motion] the game's motion now comes from the controller's sensors
[vk] t=47.0 frame 1529 55.9 fps max 155ms (7071 draws, 0 skipped, 3677 passes, 0 dispatches, 224 flushes, wait 0ms, compile 0 (warm 4), fbcopy 0 (+228 live), upload 24.3MB, sets 14142 (10278 shared), fbloop 0 (0 barriers), gmem waits 0 holds 0, uub 17776 (11033 same), gcopy 17313 hit 9934 miss (9.7 MB))
[input] button prompts: Nintendo / other controller
[motion] the game's motion now comes from nothing: no controller sensors (lying still)
[fs] romfs reads: 1024 (325634 KB)
[shadow] format 100 under a shadow sampler: depth comparison not supported
[shadow] a 4x4x1 R32_SFLOAT image sampled with depth comparison: through a D32 copy
[input] gamepad: DualSense Wireless Controller
[input] button prompts: PlayStation controller
[motion] DualSense Wireless Controller: gyroscope and accelerometer on (250 / 250 Hz)
[motion] the game's motion now comes from the controller's sensors
[vk] t=49.0 frame 1649 60.0 fps max 18ms (6080 draws, 2 skipped, 3176 passes, 14 dispatches, 240 flushes, wait 0ms, compile 0 (warm 1), fbcopy 0 (+0 live), upload 24.0MB, sets 12174 (8075 shared), fbloop 0 (0 barriers), gmem waits 0 holds 0, uub 13992 (8916 same), gcopy 8127 hit 9591 miss (10.1 MB))
[input] button prompts: Nintendo / other controller
[motion] the game's motion now comes from nothing: no controller sensors (lying still)
[input] gamepad: DualSense Wireless Controller
[input] button prompts: PlayStation controller
[motion] DualSense Wireless Controller: gyroscope and accelerometer on (250 / 250 Hz)
[motion] the game's motion now comes from the controller's sensors
[place] swr:1 x=1645.35 y=115.34 z=294.85 yaw=-159.6 pitch=-0.0 hour=23.10
[vk] t=51.1 frame 1769 57.9 fps max 88ms (6371 draws, 0 skipped, 3283 passes, 240 dispatches, 241 flushes, wait 0ms, compile 0 (warm 35), fbcopy 0 (+0 live), upload 35.8MB, sets 12982 (8545 shared), fbloop 0 (0 barriers), gmem waits 0 holds 0, uub 14389 (9073 same), gcopy 9617 hit 10014 miss (10.2 MB))
[nvn] SetDepthClamp on (depth clamp supported)
[shadow] format 70 under a shadow sampler: depth comparison not supported
[shadow] a 448x448x3 R16_UNORM image sampled with depth comparison: through a D16 copy
[upsample] 800x450 target at 1.20x1.20: texel grid 1600x900 -> 1920x1080 (vertex constant buffer 72dbf95a00 row 18)
[upsample] 1600x900 target at 1.20x1.20: texel grid 1600x900 -> 1920x1080 (vertex constant buffer 72dbf95a00 row 18)
[upsample] 1600x900 target at 1.20x1.20: texel grid 800x450 -> 960x540 (vertex constant buffer 72dbefb100 row 2)
[upsample] 800x450 texture at 960x540: fragment texel size 0.00125 0.00222222 -> 0.00104167 0.00185185 (constant buffer 72dbefb100 word 10)
[post] scene 1920x1080 graded -> 1920x1080 cas (format 64)
[vk] GPU overlap: a one-off readback in submission 3552, waited for 3552 of 3552
[nvn] SetRasterizerDiscard off (frame 1771, 0 draws discarded so far)
[upsample] 800x450 target at 1.20x1.20: texel grid 1600x900 -> 1920x1080 (vertex constant buffer 72dbf95000 row 18)
[upsample] 800x450 texture at 960x540: fragment texel size 0.00125 0.00222222 -> 0.00104167 0.00185185 (constant buffer 72dbefb000 word 10)
[vk] GPU overlap: a one-off readback in submission 3557, waited for 3557 of 3558
[upsample] 800x450 texture at 960x540: fragment texel size 0.00125 0.00222222 -> 0.00104167 0.00185185 (constant buffer 72dbefb100 word 10)
[upsample] 800x450 texture at 960x540: fragment texel size 0.00125 0.00222222 -> 0.00104167 0.00185185 (constant buffer 72dbefb000 word 10)
[vram] t=51.28 new block: 128 MB of memory type 1 (heap 0) in 0.6 ms on a game thread
[glyphs] 256x1024 BC4 texture 72b131f000 is not the button glyph sheet (hash c58bf43d06b2e6f6)
[vk] GPU overlap: a one-off readback in submission 3594, waited for 3594 of 3599
[event] Demo025_0
[time] StandardUserSystemClock::GetCurrentTime (host clock)
[vk] samplers: 64 (driver limit 4000)
[nvn] ReportCounter type 1
[post] scene 1920x1200 graded -> 1920x1200 cas (format 64)
[vk] t=53.1 frame 1879 54.8 fps max 103ms (244802 draws, 23 skipped, 17196 passes, 2222 dispatches, 553 flushes, wait 32ms, compile 0 (warm 610), fbcopy 0 (+29072 live), upload 136.5MB, sets 493243 (428324 shared), fbloop 20638 (20419 barriers), gmem waits 0 holds 0, uub 47322 (11284 same), gcopy 1300813 hit 189259 miss (82.1 MB))
[glyphs] layout icon E049 (64x64): keyboard icons
[vk] t=55.1 frame 1999 60.0 fps max 30ms (339513 draws, 0 skipped, 19643 passes, 3674 dispatches, 600 flushes, wait 0ms, compile 0 (warm 26), fbcopy 0 (+33284 live), upload 117.6MB, sets 684260 (602351 shared), fbloop 23602 (23362 barriers), gmem waits 0 holds 0, uub 50004 (10942 same), gcopy 1884797 hit 242476 miss (100.4 MB))
[vk] t=57.1 frame 2120 60.0 fps max 18ms (347626 draws, 0 skipped, 20712 passes, 3858 dispatches, 605 flushes, wait 0ms, compile 0 (warm 0), fbcopy 0 (+33396 live), upload 123.4MB, sets 700683 (613025 shared), fbloop 23716 (23474 barriers), gmem waits 0 holds 0, uub 50195 (10560 same), gcopy 1912414 hit 250604 miss (105.5 MB))
[input] button prompts: Nintendo / other controller
[motion] the game's motion now comes from nothing: no controller sensors (lying still)
[vk] t=59.1 frame 2240 60.0 fps max 17ms (346214 draws, 0 skipped, 20507 passes, 3781 dispatches, 600 flushes, wait 0ms, compile 0 (warm 0), fbcopy 0 (+33120 live), upload 122.4MB, sets 697769 (610330 shared), fbloop 23520 (23280 barriers), gmem waits 0 holds 0, uub 49776 (10500 same), gcopy 1906349 hit 248212 miss (104.6 MB))
[input] gamepad: DualSense Wireless Controller
[input] button prompts: PlayStation controller
[motion] DualSense Wireless Controller: gyroscope and accelerometer on (250 / 250 Hz)
[input] button prompts: Nintendo / other controller
[input] gamepad: DualSense Wireless Controller
[input] button prompts: PlayStation controller
[motion] DualSense Wireless Controller: gyroscope and accelerometer on (250 / 250 Hz)
[motion] the game's motion now comes from the controller's sensors
[glyphs] layout icon E049 (64x64): PlayStation icons
[vk] t=61.1 frame 2360 60.0 fps max 17ms (339760 draws, 0 skipped, 20570 passes, 2960 dispatches, 600 flushes, wait 0ms, compile 0 (warm 19), fbcopy 0 (+31606 live), upload 125.0MB, sets 684040 (597535 shared), fbloop 22484 (22244 barriers), gmem waits 0 holds 0, uub 50397 (10719 same), gcopy 1846596 hit 247426 miss (104.7 MB))
[vk] t=63.1 frame 2480 60.0 fps max 18ms (401515 draws, 0 skipped, 22121 passes, 2386 dispatches, 663 flushes, wait 0ms, compile 0 (warm 146), fbcopy 0 (+28946 live), upload 153.7MB, sets 806976 (719452 shared), fbloop 20106 (19816 barriers), gmem waits 0 holds 0, uub 54388 (11877 same), gcopy 2064036 hit 276114 miss (112.5 MB))
[ipc] STUB prepo:u cmd 10105 (in 40 bytes, x1 a1 b0 c0) -> ok
[vk] t=65.1 frame 2601 60.0 fps max 18ms (368473 draws, 0 skipped, 21406 passes, 3547 dispatches, 645 flushes, wait 0ms, compile 0 (warm 105), fbcopy 0 (+34440 live), upload 166.3MB, sets 742066 (652207 shared), fbloop 21163 (20779 barriers), gmem waits 0 holds 0, uub 56830 (12279 same), gcopy 2019731 hit 257262 miss (110.8 MB))
[vk] t=67.1 frame 2721 60.0 fps max 18ms (386818 draws, 0 skipped, 22352 passes, 3370 dispatches, 638 flushes, wait 0ms, compile 0 (warm 12), fbcopy 0 (+35864 live), upload 147.1MB, sets 778566 (685795 shared), fbloop 22364 (22124 barriers), gmem waits 0 holds 0, uub 55753 (12349 same), gcopy 2095331 hit 270339 miss (111.8 MB))
[vk] t=69.1 frame 2841 60.0 fps max 18ms (424476 draws, 0 skipped, 22308 passes, 3253 dispatches, 701 flushes, wait 0ms, compile 0 (warm 13), fbcopy 0 (+32424 live), upload 150.4MB, sets 853765 (762992 shared), fbloop 23292 (23052 barriers), gmem waits 0 holds 0, uub 54928 (12074 same), gcopy 2265841 hit 285920 miss (115.9 MB))
[vk] t=71.1 frame 2962 60.0 fps max 18ms (452038 draws, 0 skipped, 22506 passes, 2953 dispatches, 727 flushes, wait 0ms, compile 0 (warm 33), fbcopy 0 (+33128 live), upload 157.6MB, sets 908602 (816570 shared), fbloop 22633 (22260 barriers), gmem waits 0 holds 0, uub 57102 (12338 same), gcopy 2361357 hit 289965 miss (118.0 MB))
[ipc] STUB prepo:u cmd 10105 (in 40 bytes, x1 a1 b0 c0) -> ok
[ipc] STUB prepo:u cmd 10105 (in 40 bytes, x1 a1 b0 c0) -> ok
[vk] t=73.1 frame 3083 60.0 fps max 18ms (444538 draws, 1 skipped, 22759 passes, 3069 dispatches, 734 flushes, wait 0ms, compile 0 (warm 38), fbcopy 0 (+36266 live), upload 162.5MB, sets 893718 (799468 shared), fbloop 24593 (23988 barriers), gmem waits 0 holds 0, uub 57085 (12473 same), gcopy 2334304 hit 283137 miss (118.7 MB))
[glyphs] layout icon E040 (48x48): PlayStation icons
[glyphs] button glyph sheet 727dd68000: PlayStation icons, 19 glyphs redrawn
[vk] t=75.1 frame 3201 58.8 fps max 72ms (409282 draws, 0 skipped, 20906 passes, 3585 dispatches, 700 flushes, wait 0ms, compile 0 (warm 14), fbcopy 0 (+34058 live), upload 150.4MB, sets 823683 (733250 shared), fbloop 22971 (22381 barriers), gmem waits 0 holds 0, uub 53264 (11515 same), gcopy 2182695 hit 266532 miss (114.6 MB))
[event] Demo002_0
[ipc] STUB prepo:u cmd 10105 (in 40 bytes, x1 a1 b0 c0) -> ok
[vk] t=77.1 frame 3322 60.0 fps max 21ms (366865 draws, 0 skipped, 21214 passes, 3327 dispatches, 703 flushes, wait 0ms, compile 0 (warm 17), fbcopy 0 (+31618 live), upload 153.6MB, sets 738630 (649640 shared), fbloop 21300 (20796 barriers), gmem waits 0 holds 0, uub 54526 (11772 same), gcopy 1980498 hit 254338 miss (113.9 MB))
[ipc] STUB prepo:u cmd 10105 (in 40 bytes, x1 a1 b0 c0) -> ok
[vk] t=79.2 frame 3443 60.0 fps max 17ms (342007 draws, 0 skipped, 17973 passes, 2625 dispatches, 726 flushes, wait 0ms, compile 0 (warm 4), fbcopy 0 (+33462 live), upload 126.3MB, sets 688212 (611703 shared), fbloop 24235 (23872 barriers), gmem waits 0 holds 0, uub 48779 (9701 same), gcopy 1915050 hit 241496 miss (109.1 MB))
[motion] no gyroscope readings for 1.01 s
[place] swr:1 x=1616.42 y=115.78 z=294.25 yaw=59.4 pitch=-9.9 hour=23.51
[vk] t=81.2 frame 3563 60.0 fps max 17ms (338529 draws, 0 skipped, 17776 passes, 2272 dispatches, 720 flushes, wait 0ms, compile 0 (warm 0), fbcopy 0 (+33240 live), upload 122.5MB, sets 680890 (605549 shared), fbloop 24120 (23760 barriers), gmem waits 0 holds 0, uub 48264 (9690 same), gcopy 1897009 hit 238345 miss (107.6 MB))
[vk] t=83.2 frame 3683 60.0 fps max 17ms (341155 draws, 0 skipped, 18956 passes, 2198 dispatches, 717 flushes, wait 0ms, compile 0 (warm 0), fbcopy 0 (+33258 live), upload 125.7MB, sets 686068 (608361 shared), fbloop 24099 (23739 barriers), gmem waits 0 holds 0, uub 49672 (10539 same), gcopy 1902777 hit 240476 miss (107.8 MB))
[vk] t=85.2 frame 3803 60.0 fps max 18ms (354525 draws, 0 skipped, 21825 passes, 2487 dispatches, 615 flushes, wait 0ms, compile 0 (warm 2), fbcopy 0 (+27723 live), upload 142.7MB, sets 713097 (629880 shared), fbloop 20227 (19974 barriers), gmem waits 0 holds 0, uub 53692 (11743 same), gcopy 1891218 hit 260014 miss (111.3 MB))
[vk] t=87.2 frame 3923 60.0 fps max 18ms (350855 draws, 0 skipped, 21613 passes, 2619 dispatches, 647 flushes, wait 0ms, compile 0 (warm 36), fbcopy 0 (+33019 live), upload 146.9MB, sets 705889 (618941 shared), fbloop 21694 (21147 barriers), gmem waits 0 holds 0, uub 55234 (11989 same), gcopy 1932591 hit 251517 miss (111.2 MB))
[vk] t=89.2 frame 4043 60.0 fps max 17ms (373219 draws, 0 skipped, 20946 passes, 3191 dispatches, 602 flushes, wait 0ms, compile 0 (warm 2), fbcopy 0 (+33413 live), upload 143.6MB, sets 751189 (664534 shared), fbloop 21653 (21399 barriers), gmem waits 0 holds 0, uub 53545 (11413 same), gcopy 2054214 hit 258788 miss (108.6 MB))
[vk] t=91.2 frame 4163 60.0 fps max 18ms (363888 draws, 0 skipped, 21018 passes, 3313 dispatches, 641 flushes, wait 0ms, compile 0 (warm 0), fbcopy 0 (+33408 live), upload 140.8MB, sets 732649 (643152 shared), fbloop 22567 (22327 barriers), gmem waits 0 holds 0, uub 54070 (11749 same), gcopy 2040109 hit 246764 miss (105.8 MB))
[vk] t=93.2 frame 4283 60.0 fps max 18ms (376794 draws, 0 skipped, 21447 passes, 3509 dispatches, 643 flushes, wait 0ms, compile 0 (warm 0), fbcopy 0 (+33671 live), upload 146.4MB, sets 758657 (669705 shared), fbloop 24034 (23794 barriers), gmem waits 0 holds 0, uub 54758 (11895 same), gcopy 2069945 hit 264664 miss (112.3 MB))
[input] button prompts: Nintendo / other controller
[motion] the game's motion now comes from nothing: no controller sensors (lying still)
[glyphs] layout icon E049 (64x64): keyboard icons
[vk] t=95.2 frame 4403 60.0 fps max 18ms (380677 draws, 0 skipped, 21629 passes, 2761 dispatches, 602 flushes, wait 0ms, compile 0 (warm 0), fbcopy 0 (+30009 live), upload 134.4MB, sets 765675 (679485 shared), fbloop 21425 (21185 barriers), gmem waits 0 holds 0, uub 52180 (11415 same), gcopy 2075620 hit 267650 miss (110.9 MB))
[input] gamepad: DualSense Wireless Controller
[input] button prompts: PlayStation controller
[motion] DualSense Wireless Controller: gyroscope and accelerometer on (250 / 250 Hz)
[glyphs] layout icon E049 (64x64): PlayStation icons
[motion] the game's motion now comes from the controller's sensors
[vk] t=97.2 frame 4523 60.0 fps max 22ms (380363 draws, 0 skipped, 21440 passes, 2298 dispatches, 600 flushes, wait 0ms, compile 0 (warm 5), fbcopy 0 (+29658 live), upload 129.2MB, sets 764584 (679259 shared), fbloop 21336 (21096 barriers), gmem waits 0 holds 0, uub 51679 (11075 same), gcopy 2076716 hit 265682 miss (109.4 MB))
[vk] t=99.2 frame 4643 60.0 fps max 18ms (368408 draws, 0 skipped, 20553 passes, 2429 dispatches, 600 flushes, wait 0ms, compile 0 (warm 0), fbcopy 0 (+26361 live), upload 140.0MB, sets 740805 (660228 shared), fbloop 19074 (18834 barriers), gmem waits 0 holds 0, uub 54090 (11547 same), gcopy 2131211 hit 249565 miss (105.4 MB))
[ipc] STUB prepo:u cmd 10105 (in 40 bytes, x1 a1 b0 c0) -> ok
[vk] t=101.2 frame 4763 60.0 fps max 18ms (417364 draws, 0 skipped, 20669 passes, 2336 dispatches, 600 flushes, wait 0ms, compile 0 (warm 20), fbcopy 0 (+27210 live), upload 155.7MB, sets 838624 (754235 shared), fbloop 19796 (19556 barriers), gmem waits 0 holds 0, uub 54412 (11737 same), gcopy 2164388 hit 291113 miss (117.2 MB))
[input] button prompts: Nintendo / other controller
[motion] the game's motion now comes from nothing: no controller sensors (lying still)
[glyphs] layout icon E049 (64x64): keyboard icons
[ipc] STUB prepo:u cmd 10105 (in 40 bytes, x1 a1 b0 c0) -> ok
[vk] t=103.2 frame 4883 60.0 fps max 18ms (425794 draws, 0 skipped, 20504 passes, 2534 dispatches, 600 flushes, wait 0ms, compile 0 (warm 0), fbcopy 0 (+26111 live), upload 139.4MB, sets 855682 (771664 shared), fbloop 19444 (19204 barriers), gmem waits 0 holds 0, uub 52037 (11136 same), gcopy 2225329 hit 287479 miss (114.6 MB))
[input] gamepad: DualSense Wireless Controller
[input] button prompts: PlayStation controller
[motion] DualSense Wireless Controller: gyroscope and accelerometer on (250 / 250 Hz)
[motion] the game's motion now comes from the controller's sensors
[glyphs] layout icon E049 (64x64): PlayStation icons
[input] button prompts: Nintendo / other controller
[motion] the game's motion now comes from nothing: no controller sensors (lying still)
[glyphs] layout icon E049 (64x64): keyboard icons
[input] gamepad: DualSense Wireless Controller
[input] button prompts: PlayStation controller
[motion] DualSense Wireless Controller: gyroscope and accelerometer on (250 / 250 Hz)
[motion] the game's motion now comes from the controller's sensors
[glyphs] layout icon E049 (64x64): PlayStation icons
[vk] t=105.2 frame 5003 60.0 fps max 18ms (425712 draws, 0 skipped, 20442 passes, 2383 dispatches, 600 flushes, wait 0ms, compile 0 (warm 1), fbcopy 0 (+27787 live), upload 136.0MB, sets 855367 (771855 shared), fbloop 20611 (20371 barriers), gmem waits 0 holds 0, uub 51946 (11067 same), gcopy 2232378 hit 286112 miss (114.2 MB))
[vk] t=107.2 frame 5123 60.0 fps max 18ms (345991 draws, 0 skipped, 20631 passes, 2225 dispatches, 600 flushes, wait 0ms, compile 0 (warm 1), fbcopy 0 (+28525 live), upload 143.7MB, sets 695767 (613052 shared), fbloop 20301 (20061 barriers), gmem waits 0 holds 0, uub 53703 (11631 same), gcopy 1887638 hit 254101 miss (108.7 MB))
[input] button prompts: Nintendo / other controller
[glyphs] layout icon E049 (64x64): keyboard icons
[motion] the game's motion now comes from nothing: no controller sensors (lying still)
[vk] t=109.2 frame 5243 60.0 fps max 18ms (335280 draws, 0 skipped, 20500 passes, 2368 dispatches, 600 flushes, wait 0ms, compile 0 (warm 40), fbcopy 0 (+28062 live), upload 130.7MB, sets 674488 (591682 shared), fbloop 19796 (19556 barriers), gmem waits 0 holds 0, uub 51037 (10798 same), gcopy 1859106 hit 251795 miss (110.6 MB))
[ipc] STUB prepo:u cmd 10105 (in 40 bytes, x1 a1 b0 c0) -> ok
[ipc] STUB prepo:u cmd 10107 (in 48 bytes, x1 a1 b0 c0) -> ok
[input] gamepad: DualSense Wireless Controller
[input] button prompts: PlayStation controller
[motion] DualSense Wireless Controller: gyroscope and accelerometer on (250 / 250 Hz)
[motion] the game's motion now comes from the controller's sensors
[glyphs] layout icon E049 (64x64): PlayStation icons
[input] button prompts: Nintendo / other controller
[motion] the game's motion now comes from nothing: no controller sensors (lying still)
[glyphs] layout icon E049 (64x64): keyboard icons
[input] gamepad: DualSense Wireless Controller
[input] button prompts: PlayStation controller
[motion] DualSense Wireless Controller: gyroscope and accelerometer on (250 / 250 Hz)
[glyphs] layout icon E049 (64x64): PlayStation icons
[motion] the game's motion now comes from the controller's sensors
[place] swr:1 x=1604.14 y=115.82 z=274.81 yaw=-161.4 pitch=-4.1 hour=23.98
[vk] t=111.2 frame 5363 60.0 fps max 18ms (337176 draws, 0 skipped, 20752 passes, 2502 dispatches, 600 flushes, wait 0ms, compile 0 (warm 22), fbcopy 0 (+27895 live), upload 127.5MB, sets 678414 (595374 shared), fbloop 19800 (19560 barriers), gmem waits 0 holds 0, uub 50863 (10832 same), gcopy 1867507 hit 252857 miss (108.8 MB))
[input] button prompts: Nintendo / other controller
[motion] the game's motion now comes from nothing: no controller sensors (lying still)
[glyphs] layout icon E049 (64x64): keyboard icons
[input] gamepad: DualSense Wireless Controller
[input] button prompts: PlayStation controller
[motion] DualSense Wireless Controller: gyroscope and accelerometer on (250 / 250 Hz)
[motion] the game's motion now comes from the controller's sensors
[glyphs] layout icon E049 (64x64): PlayStation icons
[vk] t=113.2 frame 5483 60.0 fps max 18ms (346035 draws, 0 skipped, 20822 passes, 2281 dispatches, 601 flushes, wait 0ms, compile 0 (warm 0), fbcopy 0 (+28471 live), upload 127.0MB, sets 695911 (612473 shared), fbloop 20531 (20291 barriers), gmem waits 0 holds 0, uub 50544 (10782 same), gcopy 1905353 hit 256189 miss (107.7 MB))
[vk] t=115.2 frame 5603 60.0 fps max 18ms (339547 draws, 0 skipped, 22774 passes, 2815 dispatches, 610 flushes, wait 0ms, compile 0 (warm 7), fbcopy 0 (+28587 live), upload 149.3MB, sets 683469 (595489 shared), fbloop 20081 (19841 barriers), gmem waits 0 holds 0, uub 56238 (12333 same), gcopy 1862500 hit 258314 miss (109.2 MB))
[vk] t=117.2 frame 5723 60.0 fps max 18ms (341493 draws, 0 skipped, 22632 passes, 2910 dispatches, 613 flushes, wait 0ms, compile 0 (warm 26), fbcopy 0 (+28151 live), upload 169.2MB, sets 687456 (600609 shared), fbloop 19540 (19300 barriers), gmem waits 0 holds 0, uub 59064 (12883 same), gcopy 1851264 hit 263755 miss (110.9 MB))
[vk] t=119.2 frame 5843 60.0 fps max 17ms (411909 draws, 0 skipped, 21868 passes, 3329 dispatches, 635 flushes, wait 0ms, compile 0 (warm 2), fbcopy 0 (+31785 live), upload 158.7MB, sets 828707 (732459 shared), fbloop 21671 (21200 barriers), gmem waits 0 holds 0, uub 53925 (11502 same), gcopy 2192676 hit 281084 miss (117.3 MB))
[vk] t=121.2 frame 5963 60.0 fps max 18ms (409871 draws, 0 skipped, 22282 passes, 4595 dispatches, 666 flushes, wait 0ms, compile 0 (warm 12), fbcopy 0 (+33765 live), upload 154.7MB, sets 825897 (731140 shared), fbloop 22134 (21534 barriers), gmem waits 0 holds 0, uub 53170 (11412 same), gcopy 2202893 hit 275231 miss (118.2 MB))
[vk] t=123.2 frame 6083 60.0 fps max 18ms (407507 draws, 0 skipped, 24339 passes, 4892 dispatches, 750 flushes, wait 0ms, compile 0 (warm 12), fbcopy 0 (+32667 live), upload 171.7MB, sets 821466 (724401 shared), fbloop 21043 (20443 barriers), gmem waits 0 holds 0, uub 56749 (12328 same), gcopy 2142249 hit 286618 miss (122.9 MB))
[ipc] STUB prepo:u cmd 10105 (in 40 bytes, x1 a1 b0 c0) -> ok
[ipc] STUB prepo:u cmd 10107 (in 48 bytes, x1 a1 b0 c0) -> ok
[vk] t=125.2 frame 6203 60.0 fps max 18ms (375548 draws, 0 skipped, 22841 passes, 3624 dispatches, 747 flushes, wait 0ms, compile 0 (warm 0), fbcopy 0 (+27555 live), upload 158.8MB, sets 756280 (660721 shared), fbloop 17702 (17102 barriers), gmem waits 0 holds 0, uub 55546 (12134 same), gcopy 1945477 hit 277588 miss (121.0 MB))
[vk] t=127.2 frame 6323 60.0 fps max 17ms (358369 draws, 0 skipped, 22839 passes, 3219 dispatches, 726 flushes, wait 0ms, compile 0 (warm 0), fbcopy 0 (+28076 live), upload 147.1MB, sets 721517 (628368 shared), fbloop 18699 (18099 barriers), gmem waits 0 holds 0, uub 53899 (11706 same), gcopy 1863714 hit 264802 miss (116.9 MB))
[vk] t=129.2 frame 6444 60.0 fps max 18ms (372622 draws, 0 skipped, 23036 passes, 2989 dispatches, 732 flushes, wait 0ms, compile 0 (warm 2), fbcopy 0 (+28575 live), upload 159.6MB, sets 749806 (655208 shared), fbloop 18511 (17906 barriers), gmem waits 0 holds 0, uub 54806 (11793 same), gcopy 1937074 hit 271986 miss (121.7 MB))
[ipc] STUB prepo:u cmd 10105 (in 40 bytes, x1 a1 b0 c0) -> ok
[vk] t=131.2 frame 6564 60.0 fps max 18ms (371431 draws, 0 skipped, 23960 passes, 3305 dispatches, 697 flushes, wait 0ms, compile 0 (warm 4), fbcopy 0 (+28380 live), upload 160.4MB, sets 747727 (653929 shared), fbloop 19096 (18650 barriers), gmem waits 0 holds 0, uub 55678 (12175 same), gcopy 1914741 hit 275096 miss (120.1 MB))
[ipc] STUB prepo:u cmd 10105 (in 40 bytes, x1 a1 b0 c0) -> ok
[ipc] STUB prepo:u cmd 10107 (in 48 bytes, x1 a1 b0 c0) -> ok
[vk] t=133.2 frame 6684 60.0 fps max 17ms (393885 draws, 1 skipped, 24821 passes, 4563 dispatches, 684 flushes, wait 0ms, compile 0 (warm 3), fbcopy 0 (+33729 live), upload 168.6MB, sets 793893 (698068 shared), fbloop 21303 (21063 barriers), gmem waits 0 holds 0, uub 57191 (12379 same), gcopy 2070094 hit 291946 miss (122.3 MB))
[vk] t=135.2 frame 6804 60.0 fps max 18ms (376797 draws, 0 skipped, 21785 passes, 10967 dispatches, 722 flushes, wait 0ms, compile 0 (warm 0), fbcopy 0 (+28623 live), upload 153.2MB, sets 766121 (667178 shared), fbloop 20790 (20550 barriers), gmem waits 0 holds 0, uub 52906 (11309 same), gcopy 2024101 hit 273219 miss (115.1 MB))
[vk] t=137.2 frame 6924 60.0 fps max 18ms (369351 draws, 0 skipped, 24417 passes, 6351 dispatches, 689 flushes, wait 0ms, compile 0 (warm 0), fbcopy 0 (+33183 live), upload 154.3MB, sets 746613 (652092 shared), fbloop 23318 (23078 barriers), gmem waits 0 holds 0, uub 54227 (11601 same), gcopy 2055867 hit 270055 miss (113.0 MB))
[vk] t=139.2 frame 7044 60.0 fps max 18ms (357698 draws, 0 skipped, 23950 passes, 5204 dispatches, 737 flushes, wait 0ms, compile 0 (warm 2), fbcopy 0 (+34654 live), upload 156.9MB, sets 722160 (626748 shared), fbloop 24294 (24054 barriers), gmem waits 0 holds 0, uub 55742 (12198 same), gcopy 2014440 hit 268079 miss (113.6 MB))
[place] swr:1 x=1597.67 y=116.28 z=241.57 yaw=-154.2 pitch=-11.7 hour=0.47
[ipc] STUB prepo:u cmd 10105 (in 40 bytes, x1 a1 b0 c0) -> ok
[ipc] STUB prepo:u cmd 10107 (in 48 bytes, x1 a1 b0 c0) -> ok
[vk] t=141.2 frame 7164 60.0 fps max 18ms (355813 draws, 0 skipped, 30058 passes, 12761 dispatches, 836 flushes, wait 0ms, compile 0 (warm 20), fbcopy 0 (+34486 live), upload 171.2MB, sets 725947 (621417 shared), fbloop 24144 (23904 barriers), gmem waits 0 holds 0, uub 57448 (12634 same), gcopy 1995421 hit 283626 miss (118.3 MB))
[vk] t=143.2 frame 7284 60.0 fps max 25ms (348118 draws, 0 skipped, 29009 passes, 11753 dispatches, 757 flushes, wait 0ms, compile 0 (warm 23), fbcopy 0 (+26313 live), upload 163.2MB, sets 709549 (608236 shared), fbloop 18274 (18034 barriers), gmem waits 0 holds 0, uub 55352 (12077 same), gcopy 1907032 hit 280542 miss (113.7 MB))
[vk] t=145.2 frame 7404 60.0 fps max 18ms (387270 draws, 0 skipped, 23832 passes, 11322 dispatches, 697 flushes, wait 0ms, compile 0 (warm 0), fbcopy 0 (+31794 live), upload 166.3MB, sets 787422 (690998 shared), fbloop 22128 (21750 barriers), gmem waits 0 holds 0, uub 56767 (12360 same), gcopy 2106332 hit 279950 miss (113.6 MB))
[vk] t=147.2 frame 7524 60.0 fps max 17ms (397938 draws, 0 skipped, 22511 passes, 3931 dispatches, 720 flushes, wait 0ms, compile 0 (warm 3), fbcopy 0 (+37618 live), upload 150.4MB, sets 801367 (711544 shared), fbloop 25470 (24870 barriers), gmem waits 0 holds 0, uub 54987 (11989 same), gcopy 2189587 hit 270091 miss (116.5 MB))
[vk] t=149.2 frame 7644 60.0 fps max 18ms (406748 draws, 0 skipped, 23176 passes, 3624 dispatches, 724 flushes, wait 0ms, compile 0 (warm 3), fbcopy 0 (+36419 live), upload 150.5MB, sets 818680 (724329 shared), fbloop 24653 (24053 barriers), gmem waits 0 holds 0, uub 53929 (12066 same), gcopy 2203255 hit 273972 miss (119.2 MB))
[vk] t=151.2 frame 7764 60.0 fps max 18ms (402539 draws, 0 skipped, 24134 passes, 4632 dispatches, 742 flushes, wait 0ms, compile 0 (warm 37), fbcopy 0 (+33677 live), upload 166.8MB, sets 811270 (708857 shared), fbloop 22320 (21720 barriers), gmem waits 0 holds 0, uub 54836 (12130 same), gcopy 2148925 hit 289098 miss (129.6 MB))
[ipc] STUB prepo:u cmd 10105 (in 40 bytes, x1 a1 b0 c0) -> ok
[ipc] STUB prepo:u cmd 10107 (in 48 bytes, x1 a1 b0 c0) -> ok
[vk] t=153.2 frame 7884 60.0 fps max 17ms (386473 draws, 0 skipped, 19571 passes, 3248 dispatches, 649 flushes, wait 0ms, compile 0 (warm 0), fbcopy 0 (+32332 live), upload 147.0MB, sets 777754 (685932 shared), fbloop 21655 (21055 barriers), gmem waits 0 holds 0, uub 49275 (10100 same), gcopy 2090266 hit 269495 miss (119.7 MB))
[vk] t=156.3 frame 8001 37.1 fps max 1223ms (380131 draws, 0 skipped, 22156 passes, 3227 dispatches, 714 flushes, wait 0ms, compile 0 (warm 1), fbcopy 0 (+30123 live), upload 152.8MB, sets 765010 (670498 shared), fbloop 19775 (19190 barriers), gmem waits 0 holds 0, uub 53442 (12327 same), gcopy 2007002 hit 265992 miss (117.1 MB))
[lm] D:/home/Cafe/U-King/trunk/Game/Lib/sead/engine/library/modules/src/basis/nin/seadRawPrintNin.cpp | PrintStringImpl | | SaveMgrThread |
User Backtrace
[lm] D:/home/Cafe/U-King/trunk/Game/Lib/sead/engine/library/modules/src/basis/nin/seadRawPrintNin.cpp | PrintStringImpl | | SaveMgrThread | 0x000000700259fe28 (unknown)
[lm] D:/home/Cafe/U-King/trunk/Game/Lib/sead/engine/library/modules/src/basis/nin/seadRawPrintNin.cpp | PrintStringImpl | | SaveMgrThread | 0x000000700259ff08 (unknown)
[lm] D:/home/Cafe/U-King/trunk/Game/Lib/sead/engine/library/modules/src/basis/nin/seadRawPrintNin.cpp | PrintStringImpl | | SaveMgrThread | 0x00000070025af2b4 (unknown)
[lm] D:/home/Cafe/U-King/trunk/Game/Lib/sead/engine/library/modules/src/basis/nin/seadRawPrintNin.cpp | PrintStringImpl | | SaveMgrThread | 0x0000007000e8fc3c (unknown)
[lm] D:/home/Cafe/U-King/trunk/Game/Lib/sead/engine/library/modules/src/basis/nin/seadRawPrintNin.cpp | PrintStringImpl | | SaveMgrThread | 0x0000007000e90b38 (unknown)
[lm] D:/home/Cafe/U-King/trunk/Game/Lib/sead/engine/library/modules/src/basis/nin/seadRawPrintNin.cpp | PrintStringImpl | | SaveMgrThread | 0x0000007000e923c8 (unknown)
[lm] D:/home/Cafe/U-King/trunk/Game/Lib/sead/engine/library/modules/src/basis/nin/seadRawPrintNin.cpp | PrintStringImpl | | SaveMgrThread | 0x0000007001153174 (unknown)
[lm] D:/home/Cafe/U-King/trunk/Game/Lib/sead/engine/library/modules/src/basis/nin/seadRawPrintNin.cpp | PrintStringImpl | | SaveMgrThread | 0x000000700115851c (unknown)
[lm] D:/home/Cafe/U-King/trunk/Game/Lib/sead/engine/library/modules/src/basis/nin/seadRawPrintNin.cpp | PrintStringImpl | | SaveMgrThread | 0x0000007001152bc8 (unknown)
[lm] D:/home/Cafe/U-King/trunk/Game/Lib/sead/engine/library/modules/src/basis/nin/seadRawPrintNin.cpp | PrintStringImpl | | SaveMgrThread | 0x0000007000eb08a8 (unknown)
[lm] D:/home/Cafe/U-King/trunk/Game/Lib/sead/engine/library/modules/src/basis/nin/seadRawPrintNin.cpp | PrintStringImpl | | SaveMgrThread | 0x0000007000eb0204 (unknown)
[lm] D:/home/Cafe/U-King/trunk/Game/Lib/sead/engine/library/modules/src/basis/nin/seadRawPrintNin.cpp | PrintStringImpl | | SaveMgrThread | 0x0000007002645d40 (unknown)
[lm] D:/home/Cafe/U-King/trunk/Game/Lib/sead/engine/library/modules/src/basis/nin/seadRawPrintNin.cpp | PrintStringImpl | | SaveMgrThread | 0x000000700264c4c4 (unknown)
[lm] D:/home/Cafe/U-King/trunk/Game/Lib/sead/engine/library/modules/src/basis/nin/seadRawPrintNin.cpp | PrintStringImpl | | SaveMgrThread |
[lm] D:/home/Cafe/U-King/trunk/Game/Lib/sead/engine/library/modules/src/basis/nin/seadRawPrintNin.cpp | PrintStringImpl | | SaveMgrThread | SDK has been aborted or failed assertion with no message.
[am] IApplicationFunctions cmd 22 (unhandled, ok; logged once)
FATAL: svcBreak(reason=0, info=7210d85934, size=4) at 700267974c
host backtrace (guest functions are f_):
#0 00007ff7c5cef488 savagewind+af488
#1 00007ff7c5c4c0e1 savagewind+c0e1
#2 00007ff7c5c6ffc2 savagewind+2ffc2
#3 00007ff7c5c6bf52 savagewind+2bf52
#4 00007ffd11b63721 swgame.dll+15e3721
#5 00007ffd11b5b86e swgame.dll+15db86e
#6 00007ffd11b5bbbf swgame.dll+15dbbbf
#7 00007ffd11b5c012 swgame.dll+15dc012
#8 00007ffd11b98ed7 swgame.dll+1618ed7
#9 00007ffd1bb01c89 swgame.dll+b581c89
#10 00007ffd1bb068fd swgame.dll+b5868fd
#11 00007ffd1bb0d51f swgame.dll+b58d51f
#12 00007ffd1cbd7183 swgame.dll+c657183
#13 00007ffd1cbd39b2 swgame.dll+c6539b2
#14 00007ffd1cbcefb8 swgame.dll+c64efb8
#15 00007ffd1bbada12 swgame.dll+b62da12
#16 00007ffd1bbabaa6 swgame.dll+b62baa6
#17 00007ffd11e048fc swgame.dll+18848fc
#18 00007ffd11e1fd88 swgame.dll+189fd88
#19 00007ff7c5c4ca07 savagewind+ca07
#20 00007ff7c5c6da00 savagewind+2da00
#21 00007ffded07766d libwinpthread-1.dll+766d
#22 00007ffe3de9cd30 ucrtbase.dll+2cd30
#23 00007ffe3fa0dda7 KERNEL32.DLL+2dda7
#24 00007ffe40cfee4c ntdll.dll+7ee4c
guest: sp=7210d85770 lr=70025a1b18
x0 0000000000000000 x1 0000007210d85934 x2 0000000000000004 x3 0000007210d84dcc
x4 0000000000007f10 x5 0000000000000030 x6 0000007210d84d20 x7 000000000000020b
x8 0000000100000000 x9 00000072dfffe020 x10 0000000100000000 x11 0000000000000001
x12 0000000000000000 x13 0002000000000000 x14 0000000000000002 x15 0000000000000001
x16 0000007003072dc0 x17 00000070025a1b00 x18 0000000000000005 x19 0000007210d85934
x20 0000000000000000 x21 0000007002e014e7 x22 0000007002e014e7 x23 0000000000000000
x24 0000007002e014e7 x25 0000007210d858f0 x26 0000007002e014e7 x27 000000700259fe28
x28 0000000000000000 x29 0000007210d85770 x30 00000070025a1b18 x31 0000000000000000
[window] focus lost (frame 8002)
[input] mouse free
[input] button prompts: Nintendo / other controller
[input] gamepad: DualSense Wireless Controller
[input] button prompts: PlayStation controller
[motion] DualSense Wireless Controller: gyroscope and accelerometer on (250 / 250 Hz)
[input] button prompts: Nintendo / other controller
[input] gamepad: (null)
[input] gamepad: DualSense Wireless Controller
[input] button prompts: PlayStation controller
[motion] DualSense Wireless Controller: gyroscope and accelerometer on (250 / 250 Hz)
[window] minimised (frame 8002)
Before sending
- This report contains no game files, keys, firmware, generated game code, save files or links to copies of the game.
- Dominant language
- C
- Stars
- 811
- Forks
- 37
- Avg merge
- 17m
- Merged PRs (30d)
- 13
Getting set up
- No Dockerfile or Docker Compose file
- No pull request template
- Read the contributing guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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