Farm fences can poke through neighbouring tiles
Nobody has claimed this yet.
Assessment
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Newbie friendliness
- 35/100
- Issue type
- Bug
- Clarity
- Mostly clear
- Activity status
- Stale
- Domain
- computer-graphics
Research direction
Start with the attached screenshot and locate the farm-fence graphics asset responsible for the vertical offset. Compare the fence against the lower edge of neighboring field tiles, then verify that the corrected graphics no longer protrude through adjacent tiles.
Written by the indexing model from the issue text.
Description
Likely a too low for vertical offset, making the fence protrude through the lower edge of the field tile.
- Dominant language
- Python
- Stars
- 94
- Forks
- 16
- Avg merge
- 7d 4h
- Merged PRs (30d)
- 3
Getting set up
This project ships no dev container, Dockerfile or contributing guide, so setting up is up to you: start from its README, and see our first-contribution guide for the general steps.
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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