[Bug]: Water pixel artifacts on slopes
Nobody has claimed this yet.
Assessment
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Newbie friendliness
- 35/100
- Issue type
- Bug
- Clarity
- Needs clarification
- Activity status
- Stale
- Domain
- computer-graphics, game-dev
Research direction
Start by reproducing the artifact shown in the attached image on grass tiles beside sloped rivers. Check the northeast case first, then compare all four directions and the other climates. Done means the water pixel artifacts are no longer visible in those combinations.
Written by the indexing model from the issue text.
Description
v 0.6
There are some artifacts on grass tiles next to sloped rivers (northeast tile):
The same happens, although not to the same extent, in all four directions, and is present in the other climates as well.
- Dominant language
- Python
- Stars
- 94
- Forks
- 16
- Avg merge
- 7d 4h
- Merged PRs (30d)
- 3
Getting set up
This project ships no dev container, Dockerfile or contributing guide, so setting up is up to you: start from its README, and see our first-contribution guide for the general steps.
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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