Integer overflow in deallocation
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- 难度
- 4/5
- 预计耗时
- 3-5 天
- 新手友好度
- 35/100
- Issue 类型
- 缺陷
- 描述清晰度
- 基本清楚
- 活跃度
- 停滞
- 技术栈
- rust
调研方向
Start at src/hole.rs around line 617 and compare the reported deallocation values with the minimized psram.rs example and the large_deallocation test. Investigate why the test does not reproduce the overflow despite using the same arena size, allocation, and alignment. Done means the reported deallocation no longer panics and a regression test covers the case.
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描述
Thanks for this crate!
I tried to find the size of my PSRAM by simply allocating large amounts of data with a Vec and stumbled upon an integer overflow:
When trying to free an allocation with size 1048572 and alignment 4, my program panicked at https://github.com/rust-osdev/linked-list-allocator/tree/main/src/hole.rs#L617
I added a few panics to see some variable and argument values. The panic happens with this addition arguments: 1048572 += 4294967295 where the right-hand side is usize::MAX for this architecture.
I tried on the latest release 0.10.5 first but could also reproduce on the latest main commit
Minimized example:
https://github.com/ede1998/ireplay/blob/86e2f72509eaf308c133086e1daa133819e68852/src/bin/psram.rs
I tried to reduce the case even further by writing a test in this crate but could not reproduce it that way even though I compiled and ran it with 32bit x86 instead of 64 bit to ensure that usize::MAX is the same. As far as I could tell, there should be no significant difference between my minimized example and the test in terms of code: Both init an arena of the same size and then allocate and deallocate the same number of bytes with the same alignment.
Command
CARGO_TARGET_I686_UNKNOWN_LINUX_GNU_LINKER=$( nix eval --raw --impure --expr 'let pkgs = import {}; in "${pkgs.pkgsi686Linux.stdenv.cc}/bin/${pkgs.pkgsi686Linux.stdenv.cc.targetPrefix}cc"');cargo test --target=i686-unknown-linux-gnu large_deallocation
#[test]
fn large_deallocation() {
// static mut ARENA: [MaybeUninit<u8>; 3_000_000] = [MaybeUninit::uninit(); 3_000_000];
// let mut heap = Heap::from_slice(unsafe { &mut ARENA });
static mut ARENA: [u8; 3_000_000] = [0; 3_000_000];
let mut heap = Heap::empty();
unsafe {
heap.init(ARENA.as_mut_ptr(), 2097152);
}
let layout = Layout::from_size_align(1048572, 4).unwrap();
let data = heap
.allocate_first_fit(layout)
.expect("Succesful allocation");
unsafe {
heap.deallocate(data, layout);
}
}
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rust-osdev/linked-list-allocator 的其他 Issue
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难度 3/5 1-2 天 新手友好度 45/100
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难度 5/5 一周以上 新手友好度 25/100
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难度 5/5 一周以上 新手友好度 25/100
rust-osdev/linked-list-allocator#86 · 3 个 reaction ·
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help wanted
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rust-osdev/linked-list-allocator#83 · 2 条评论 ·
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rust-osdev/linked-list-allocator#76 · 3 条评论 ·
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