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Add Player Disconnect Reasons.

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#50 1 条评论 3 个 reaction 已指派 0 人 在 GitHub 查看

还没有人认领这个 Issue。

评估

难度
4/5
预计耗时
3-5 天
新手友好度
35/100
Issue 类型
功能
描述清晰度
需要澄清
活跃度
停滞
领域
backend

调研方向

No source file, test, or entry point is named. Start by searching for existing player disconnect handling and the PLAYER_DISCONNECT_REASON symbols, then inspect how compatibility is currently preserved. Done means the disconnect reasons are exposed without introducing the compatibility break described in the issue.

由索引模型根据 Issue 内容生成。

描述

At the moment it breaks some compatibility, so far I haven't been able to come up with anything to prevent this from happening.

enum PLAYER_DISCONNECT_REASON:__PLAYER_DISCONNECT_REASON
{
	UNKNOWN_PLAYER_DISCONNECT_REASON            = -1,
	PLAYER_DISCONNECT_REASON_TIMEOUT,
	PLAYER_DISCONNECT_REASON_CRASH	            = PLAYER_DISCONNECT_REASON_TIMEOUT,
	PLAYER_DISCONNECT_REASON_QUIT,
	PLAYER_DISCONNECT_REASON_KICK,
	PLAYER_DISCONNECT_REASON_BAN	            = PLAYER_DISCONNECT_REASON_KICK
}
#define UNKNOWN_PLAYER_DISCONNECT_REASON           (PLAYER_DISCONNECT_REASON:-1)
#define PLAYER_DISCONNECT_REASON_TIMEOUT	   (PLAYER_DISCONNECT_REASON:0)
#define PLAYER_DISCONNECT_REASON_CRASH		   (PLAYER_DISCONNECT_REASON:0)
#define PLAYER_DISCONNECT_REASON_QUIT		   (PLAYER_DISCONNECT_REASON:1)
#define PLAYER_DISCONNECT_REASON_KICK	           (PLAYER_DISCONNECT_REASON:2)
#define PLAYER_DISCONNECT_REASON_BAN		   (PLAYER_DISCONNECT_REASON:2)

主要语言
Pawn
星标
54
派生
21
PR 合并指标
30 天内没有已合并 PR

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  3. Fork 仓库,在一个分支上完成修改。
  4. 提交 Pull Request,并在描述里引用这个 Issue 编号。

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