Add Player Disconnect Reasons.
Nadie ha tomado este issue todavía.
Evaluación
- Dificultad
- 4/5
- Tiempo estimado
- 3-5 días
- Aptitud para principiantes
- 35/100
- Tipo de issue
- Nueva funcionalidad
- Claridad
- Necesita aclaración
- Estado de actividad
- Estancado
- Área
- backend
Línea de trabajo
No source file, test, or entry point is named. Start by searching for existing player disconnect handling and the PLAYER_DISCONNECT_REASON symbols, then inspect how compatibility is currently preserved. Done means the disconnect reasons are exposed without introducing the compatibility break described in the issue.
Escrito por el modelo de indexación a partir del texto del issue.
Descripción
At the moment it breaks some compatibility, so far I haven't been able to come up with anything to prevent this from happening.
enum PLAYER_DISCONNECT_REASON:__PLAYER_DISCONNECT_REASON
{
UNKNOWN_PLAYER_DISCONNECT_REASON = -1,
PLAYER_DISCONNECT_REASON_TIMEOUT,
PLAYER_DISCONNECT_REASON_CRASH = PLAYER_DISCONNECT_REASON_TIMEOUT,
PLAYER_DISCONNECT_REASON_QUIT,
PLAYER_DISCONNECT_REASON_KICK,
PLAYER_DISCONNECT_REASON_BAN = PLAYER_DISCONNECT_REASON_KICK
}
#define UNKNOWN_PLAYER_DISCONNECT_REASON (PLAYER_DISCONNECT_REASON:-1)
#define PLAYER_DISCONNECT_REASON_TIMEOUT (PLAYER_DISCONNECT_REASON:0)
#define PLAYER_DISCONNECT_REASON_CRASH (PLAYER_DISCONNECT_REASON:0)
#define PLAYER_DISCONNECT_REASON_QUIT (PLAYER_DISCONNECT_REASON:1)
#define PLAYER_DISCONNECT_REASON_KICK (PLAYER_DISCONNECT_REASON:2)
#define PLAYER_DISCONNECT_REASON_BAN (PLAYER_DISCONNECT_REASON:2)
- Lenguaje dominante
- Pawn
- Estrellas
- 54
- Forks
- 20
- Métricas de merge de PR
- Sin PR fusionados en 30 d
Guía de contribución
No hay ninguna guía de contribución indexada para este repositorio
Primeros pasos
- Lee el issue completo y luego la guía de contribución del proyecto.
- Comenta en el issue que vas a ocuparte — evita que dos personas hagan lo mismo.
- Haz un fork del repositorio y trabaja en una rama.
- Abre un pull request que haga referencia al número del issue.
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