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Clicking/glitching sound when set_speed is higher or lower than `1.0` using opus

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还没有人认领这个 Issue。

评估

难度
4/5
预计耗时
3-5 天
新手友好度
15/100
Issue 类型
缺陷
描述清晰度
需要澄清
活跃度
冷清
技术栈
rust

调研方向

The payload names only the set_speed playback path and the Opus decoding via symphonia-libopus, plus a linked commit, 6a2f1ae, that the reporter traces the regression to. Start by reproducing the click with a Opus file at speeds other than 1.0 and comparing against the linked commit. The payload names no specific file or test, so the fix location is not known from the issue alone. Done would mean the click no longer appears at non-1.0 speeds on the reporter's songs.

由索引模型根据 Issue 内容生成。

描述

I'm using Master branch and with symphonia-libopus since as far as I can trace this commit:

https://github.com/RustAudio/rodio/commit/6a2f1ae6c7169e6c190ba767567421c9fe5c2f48

There is a clicking sound when speed is not at 1.0. However, it seems the clicking does go away if the speed is dropped enough (song dependent).

Some songs click at 1.0 but most don't.

Here is an example recorded using the current HEAD commit: c5f1e94290922fe4ee963ce6f85754ea6ba36243

https://github.com/user-attachments/assets/a08864d1-9b13-40d6-a1ef-56f362db6c62

Here is an example using my AGC branch that has since been merged: Link

https://github.com/user-attachments/assets/6fb2fbf4-bed4-4822-a412-fabeb2672352

主要语言
Rust
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环境准备

  • 没有 Dockerfile 或 Docker Compose 文件
  • 没有 Pull Request 模板
  • 阅读贡献指南

从这里开始

  1. 先读完整个 Issue,再读项目的贡献指南。
  2. 在 Issue 下留言说明你要接手 —— 这能避免两个人做同样的事。
  3. Fork 仓库,在一个分支上完成修改。
  4. 提交 Pull Request,并在描述里引用这个 Issue 编号。

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