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Adopt a higher quality resampler

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5/5
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一周以上
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25/100
Issue 类型
功能
描述清晰度
基本清楚
活跃度
停滞
技术栈
rust

调研方向

Read the existing SampleRateConverter implementation and the linked discussions in #584 and #316 to understand the current resampler and its audio quality issues. Compare the proposed Rubato, rust-samplerate, and dasp-interpolate options, including their floating point sample requirements and resource tradeoffs. Done means users can choose a higher quality resampler while retaining the current fast option; an optional low-pass filter is also suggested.

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描述

bug enhancement

Currently implemented sample rate converter uses simple linear interpolation algorithm and is prone to producing high frequency noise in output. See for example #584 and #316 related to the resampler implementation. However the algorithm is fast and requires little resources, so we should keep it at least as an option.

We should integrate an existing sample rate converter and let users to pick a resampler implementation depending on their needs. A simple optional low-pass filter may be also implemented as post-processing step for existing Rodio's SampleRateConverter to improve its audio quality.

It seems that there are 2 implementations that we can use:

  1. Rubato
  2. rust-samplerate which uses C bindings to libsamplerate
  3. Maybe dasp-interpolate

Note that all of these libraries process only floating point samples.

主要语言
Rust
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  3. Fork 仓库,在一个分支上完成修改。
  4. 提交 Pull Request,并在描述里引用这个 Issue 编号。

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