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[v2] e2e `protocol:timeout:max-total` is flaky over SSE: fake timers advance before the request reaches the server

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@Singmin 已經在處理了。

開始於 2026年10月18日。

  • #3048 來自 @Singmin —— 未關閉
  • #3074 來自 @mkantautas —— 未關閉

評估

難度
2/5
預估耗時
1-3 小時
新手友好度
72/100
Issue 類型
缺陷
描述清晰度
基本清楚
活躍度
活躍
技術堆疊
typescript
領域
testing-qa

研究方向

從 test/e2e/scenarios/protocol.test.ts 中 protocol:timeout:max-total 的 SSE 變體開始,並將它們的虛擬計時器步驟與 timeout:reset-on-progress 測試的 vi.waitFor 模式進行比較。執行 issue 中的重現命令,包括重複執行,以確認間歇性失敗。完成條件是測試能可靠地到達伺服器的進度事件,且 SSE 像其他傳輸方式一樣回報 Maximum total timeout exceeded。

由索引模型根據 Issue 內容生成。

描述

v1 v2
What happened?

On macOS, the two SSE variants of protocol:timeout:max-total in test/e2e/scenarios/protocol.test.ts fail intermittently on a clean clone of main. The other transports always pass, and CI on main is green.

AssertionError: expected 0 to be greater than or equal to 3
 ❯ scenarios/protocol.test.ts:713:30

followed by an unhandled SdkError: Request timed out.

The failure rate moves around. On Oct 14 it failed in the full suite and in 3 of 3 isolated runs. On Oct 16, -t "timeout:basic|timeout:max-total" failed 3 of 6 times, while the max-total test on its own passed 6 of 6.

What I think is happening: the test switches to fake timers, starts the call, and immediately advances the clock in 200ms steps. Over SSE, the tools/call request is a real HTTP POST, and the fake clock doesn't wait for it. When the POST is slow to land, the clock is already past the 500ms per-request timeout, so the call rejects with Request timed out before the server sends any progress. In those runs the test never reaches maxTotalTimeout at all.

To check, I added temporary logging of server-sent progress, client-received progress, and each clock step. In failing runs, the server's first progress shows up only after the clock reaches 600ms, by which point the call has already been rejected. Then I added 10ms of real time (a setTimeout captured before useFakeTimers) after each advanceTimersByTimeAsync. With that, all 12 variants passed on 3 of 3 runs, and SSE rejects with Maximum total timeout exceeded after 4 progress ticks, the same as the other transports.

The sleep only confirms the cause; it isn't a fix. protocol:timeout:reset-on-progress already avoids this race by awaiting vi.waitFor(() => expect(received.length).toBeGreaterThanOrEqual(i)) after each step, and max-total has no equivalent. Waiting until the server has received the call before advancing the clock should fix it. One wrinkle: vi.waitFor advances fake timers while it polls, so the wait needs to sit where it can't eat into the timeout budget under test.

Happy to open a test-only PR if that approach sounds right.

What did you expect?

The test passes regardless of machine speed, and actually exercises maxTotalTimeout over SSE.

Code to reproduce
cd test/e2e
pnpm vitest run scenarios/protocol.test.ts -t "timeout:basic|timeout:max-total"
# intermittent, so run it several times
SDK version

main @ 9bc40e90 (macOS / Darwin 27, Node 24.16.0, pnpm 10.26.1)

Area

Transports

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TypeScript
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