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Idea : Quick "Manual Save"

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#5,792 1 則留言 0 個 reaction 已指派 0 人 在 GitHub 檢視

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還沒有人認領這個 Issue。

評估

難度
5/5
預估耗時
一週以上
新手友好度
35/100
Issue 類型
功能
描述清晰度
基本清楚
活躍度
冷清
技術堆疊
cpp
領域
backend

研究方向

Start by reading the existing Quicksave command and how DFHack interacts with Dwarf Fortress save slots; the issue does not name files or tests. Decide how manual saves should be named, limited, and triggered, then determine whether DFHack can support that behavior across the mentioned game versions. Done means a workable design and implementation for configurable manual saves.

由索引模型根據 Issue 內容生成。

描述

As for now, we have the Quicksave command, that as far as i understand uses the slot of a Autosave, right?
And, as far as i understand, on the more modern versions, 50+ there's no way to add more slots to autosaves.
So, i was thinking, could there be either an addition to the Quicksave, a setting that says it will Manual Save with the name of the Day an Month as the saves (Or something you could set up, like "[fortress name]+Number" and set up a maximum amount of Manual Saves DFHack will make.

This would be a way to create our own "Autosaves", allowing us to use the Repeat command to automate and act like autosaves, without the restriction of only 3 Slots.

This could help if you start a mega-project, or make some really stupid design decision, and need to go back before it was made, or even if you do something that corrupted your saves (mostly with mods), you can go back enough to not engage with the corrupting mod.

Don't know if DFHack could do it, but overall it would be a nice QoL feature.

主要語言
C++
星號
2.1k
分支
509
平均合併
2 天 19 小時
30 天內合併 PR
25

環境準備

從這裡開始

  1. 先讀完整個 Issue,再讀專案的貢獻指南。
  2. 在 Issue 下留言說明你要接手 —— 這能避免兩個人做同樣的事。
  3. Fork 儲存庫,在一個分支上完成修改。
  4. 送出 Pull Request,並在描述裡引用這個 Issue 編號。

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