Package request: Pixelorama

Open
#61,826 2 comments 0 reactions 0 assignees View on GitHub

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Nobody has claimed this yet.

Assessment

Difficulty
3/5
Estimated time
1-2 days
Newbie friendliness
48/100
Issue type
Feature
Clarity
Mostly clear
Activity status
Quiet
Domain
build-system

Research direction

Start by reviewing the repository's package requirements and the Pixelorama project at the linked homepage, including its release information. Identify the existing package template or build conventions that apply; done means a Pixelorama package can be built and installed according to the repository requirements.

Written by the indexing model from the issue text.

Description

request
Package name

pixelorama

Package homepage

https://github.com/Orama-Interactive/Pixelorama

Description

Pixelorama is a pixel art multitool; it is well-suited for artists, animators, and game-devs alike.

The Void Repo's pixel art software are either irregularly maintained or lack the feature-set standardized by software like Aseprite. Pixelorama might even exceed Aseprite in functionality: with non-destructive editing and 3d layers as an example. I'm not sure it meets the package requirements, but I must vouch for it's inclusion because of the reasons provided.

Does the requested package meet the package requirements?

Compiled

Is the requested package released?

Yes

Dominant language
Shell
Stars
3.5k
Forks
2.8k
Avg merge
1d 23h
Merged PRs (30d)
325

Getting set up

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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