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other cursors for P2D / P3D

Open
#1,565 0 comments 0 reactions 0 assignees View on GitHub

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Assessment

Difficulty
3/5
Estimated time
1-2 days
Newbie friendliness
52/100
Issue type
Feature
Clarity
Mostly clear
Activity status
Active
Tech stack
java

Research direction

The issue does not name files or tests. Start by locating cursor handling in the P2D and P3D OpenGL renderers, then compare it with cursor behavior in the default renderer. Done means the HAND cursor in P2D and P3D matches the default renderer, with the other cursor types checked for the same problem.

Written by the indexing model from the issue text.

Description

Relevant sub-area for this feature?

OpenGL

Feature details

Sadly when I make a screenshot it doesn't capture the cursor.
But if you use cursor(HAND); in P2D or P3D then the icon is really ugly in my opinion.
It would be nice if it looks like the one in the default renderer.
I didn't check the other cursors (yet).

I know it's a minor thing but since processing is about graphics I think it deserves the love...

Would you like to help implement this feature?

No, I’m just suggesting the feature

Dominant language
Java
Stars
497
Forks
183
Avg merge
4h 39m
Merged PRs (30d)
3

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  4. Open a pull request that references the issue number.

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