Agents can shoot thru walls
Maintainers usually reply within 1 day
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 18/100
Research direction
The payload names no files or entry points, so start by finding the projectile or shot handling and the wall collision code in this Kotlin game engine. Reproduce it by building walls at thickness 50 and firing an agent at them. Done means shots stop at walls of that thickness, which needs a maintainer to confirm the expected behaviour first.
Written by the indexing model from the issue text.
Description
If the walls are thin enough (50 when i tested it) agents can shoot thru walls.
- Dominant language
- Kotlin
- Stars
- 0
- Forks
- 0
- Avg merge
- 1d 9h
- Merged PRs (30d)
- 16
Getting set up
- No Dockerfile or Docker Compose file
- Has a pull request template
- No contributing guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
More from openbase/planetsudo.engine
-
bug
Difficulty 2/5 1-3 hours Newbie friendliness 70/100
openbase/planetsudo.engine#107 ·
Maintainers usually reply within 1 day
-
Difficulty 4/5 3-5 days Newbie friendliness 48/100
openbase/planetsudo.engine#108 · 1 comment ·
Maintainers usually reply within 1 day
-
Difficulty 4/5 1-2 days Newbie friendliness 35/100
openbase/planetsudo.engine#106 ·
Maintainers usually reply within 1 day
-
Difficulty 4/5 3-5 days Newbie friendliness 22/100
openbase/planetsudo.engine#89 ·
Maintainers usually reply within 1 day
-
Difficulty 3/5 1-2 days Newbie friendliness 45/100
openbase/planetsudo.engine#82 ·
Maintainers usually reply within 1 day
All issues in openbase/planetsudo.engine
Similar issues
-
enhancement
Difficulty 2/5 1-3 hours Newbie friendliness 67/100
Maintainers usually reply within 1 day
-
afk-ok area:agents size:S
Difficulty 2/5 1-3 hours Newbie friendliness 82/100
enorm-labs/event-junkie#3523 ·
Maintainers usually reply within 1 day
-
submit-adaption submit-adaption-pre
Difficulty 1/5 Under an hour Newbie friendliness 82/100
BetterAndroid/android-notification-icon-project#750 · 1 comment ·
Maintainers usually reply within 1 day
-
Difficulty 2/5 1-3 hours Newbie friendliness 72/100
lysine-dev/okhttp#9797 ·
Maintainers usually reply within 1 day
-
native-cpu: -Wreturn-type in skainet_row_threads.c:150 (worker fn has no return)Possibly taken @Doomguy-BFG9000 claimed this today. Opengood first issue size:xs skill:native
Difficulty 1/5 Under an hour Newbie friendliness 78/100
SKaiNET-developers/SKaiNET#1358 · 1 comment ·
Maintainers usually reply within 1 day