Is it possible to provide a simple render mode?
Nobody has claimed this yet.
Assessment
- Difficulty
- 5/5
- Estimated time
- Over a week
- Newbie friendliness
- 25/100
- Issue type
- Feature
- Clarity
- Needs clarification
- Activity status
- Stale
- Tech stack
- cpp
- Domain
- computer-graphics, performance
Research direction
No files, tests, or rendering entry points are named in the issue. Start by locating the existing sphere and quad point-rendering paths and comparing their rendering operations and performance on a dataset larger than 5,000,000 points. Done means a documented simple sphere mode exists, reduces the rendering cost, and avoids the flat appearance of quad mode.
Written by the indexing model from the issue text.
Description
Polyscope is an exceptional library. I intend to utilize it for visualizing a large number of points (>5,000,000). The default sphere mode is excessively slow on my computer, while the quad mode appears too flat. I would like to inquire if you could provide a mode that only displays the sphere with a minimum number of rendering operations, as it would be extremely beneficial.
- Dominant language
- C++
- Stars
- 2.2k
- Forks
- 242
- Avg merge
- 11m
- Merged PRs (30d)
- 1
Contributor guide
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First steps
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- Open a pull request that references the issue number.
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