DirectXMath Matrix Stack should have option to maintain inverse
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Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 35/100
- Issue type
- Feature
- Clarity
- Mostly clear
- Activity status
- Stale
- Tech stack
- cpp
- Domain
- computer-graphics
Research direction
Start by locating the DirectXMath Matrix Stack implementation and any existing tests or examples for it. Determine how an opt-in inverse can be exposed and maintained alongside the existing matrix, then verify that the inverse remains correct as the stack changes without affecting users who do not enable the option.
Written by the indexing model from the issue text.
Description
The original D3DX9math implementation of Matrix Stack only tracked a single matrix. One of the reasons, however, to create a stack is to be able to step-by-step maintain a matching inverse. Would be nice to add as an opt-in feature.
- Dominant language
- C++
- Stars
- 1.8k
- Forks
- 262
- Avg merge
- 20h 57m
- Merged PRs (30d)
- 4
Contributor guide
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First steps
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- Open a pull request that references the issue number.
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