All D3D12 samples should call ID3D12ApplicationIdentity API when Agility SDK 1.619 is used
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Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 45/100
- Issue type
- Feature
- Clarity
- Mostly clear
- Activity status
- Quiet
- Tech stack
- cpp
- Domain
- computer-graphics
Research direction
Start with the linked D3D12ApplicationIdentity specification and inventory the repository's D3D12 samples. Done means every D3D12 sample calls the documented APIs when using Agility SDK 1.619; verify that the affected samples still build.
Written by the indexing model from the issue text.
Description
We should call the new APIs documented here: https://microsoft.github.io/DirectX-Specs/d3d/D3D12ApplicationIdentity.html, since this will be a best practice that we want to suggest going forward.
- Dominant language
- C++
- Stars
- 6.8k
- Forks
- 2.2k
- Avg merge
- 3d 3h
- Merged PRs (30d)
- 3
Getting set up
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microsoft/DirectX-Graphics-Samples#924 · 1 comment ·
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