VectorTile.cs displays an error when working in Debug mode
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Assessment
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Newbie friendliness
- 35/100
Research direction
Start with src/VectorTileReader/VectorTile.cs and reproduce the issue by passing byte-array data to the VectorTile constructor while inspecting it in Debug mode. Check why the variables display reports Zoom, TileColumn, and TileRow as missing even though the VectorTile remains usable; done means the misleading debugger errors are explained and resolved or clearly documented.
Written by the indexing model from the issue text.
Description
https://github.com/mapbox/vector-tile-cs/blob/master/src/VectorTileReader/VectorTile.cs
When working on getting a Vector Tile data from the api, and after trying to pass the Byte Array data along to the Vector Tile constructor, I noticed the VectorTile has the following error displayed in the variables display whilst debugging:
error CS0103: The name 'Zoom' does not exist in the current context/error CS0103: The name 'TileColumn' does not exist in the current context/error CS0103: The name 'TileRow' does not exist in the current context
I can still use the VectorTile, as I discovered later, but it definitely threw me off when I saw this. Any idea why this is happening?
- Dominant language
- C#
- Stars
- 64
- Forks
- 38
- PR merge metrics
- No merged PRs in 30d
Getting set up
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