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3D engine choice, hex map, terrain and unit models

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#27 2 comments 0 reactions 0 assignees View on GitHub

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Assessment

Difficulty
5/5
Estimated time
Over a week
Newbie friendliness
15/100
Issue type
Feature
Clarity
Needs clarification
Activity status
Stale
Tech stack
csharp, unity
Domain
game-dev

Research direction

The issue identifies Unity 3D and asset packages for the hex map, terrain, units, structures, and GUI, but names no files, tests, or entry points. Review the linked unit-model issue and decide the project structure and asset choices before implementation; completion criteria are not defined in this issue.

Written by the indexing model from the issue text.

Description

Engine:

  • Unity 3D

Hex map/terrain:

Unit models:

Structure models:

GUI:

Dominant language
C#
Stars
2
Forks
0
PR merge metrics
No merged PRs in 30d

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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