EPIC: Classic Support
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Nessuno ha ancora preso questa issue.
Valutazione
- Difficoltà
- 5/5
- Tempo stimato
- Più di una settimana
- Idoneità per principianti
- 20/100
Direzione di ricerca
Start with CONTRIBUTING.md and choose one prerequisite or class-module task; this epic spans game-data parsing, gear and talents, spell ranks, and the SimC addon. The issue points to sc_mage.cpp and engine/player/unique_gear_shadowlands.cpp as examples, and to an older TBC commit for legacy code. Done depends on the chosen task, since this ticket does not define a single completion criterion.
Scritto dal modello di indicizzazione a partire dal testo della issue.
Descrizione
Placeholder ticket meant to encompass the work required to get support for Classic Vanilla and/or TBC support into SimC. There are probably lots of things missing from this, but this is a good starting point for anyone interested. See the contribution file for more information on how to participate.
Base Module Work
The bulk of the work for any SimC expansion is mostly down to implementing each class spell in the class module and then subsequent APL work. In order for this work to even start a few prerequisites would be required.
- Branch created for the version of the game, i.e.
classicortbc - Parsing game data into workable Spell Data (somewhat blocked until blizzard publishes client for TBC). Alternatively you could hard code this like it used to be done. Mage examples can be found here. Original TBC simc commit here.
- Handling items/character stat integrations. Need to be able to import gear and have it have the correct stats/etc
- Tier Set Bonus constructs. Need the class modules to be able to implement these
- Talent tree support, currently this is just a
talents=1231233system that would need to be adjusted - Spell rank support (might be fine? but would need checking, including APL support if needed)
- Special gear/trinket/enchants/consumables support - examples from shadowlands
SimC Client Addon
Depends on the base module being done, but the SimC Addon would also need updated/supported for Classic.
- Addon loads gear in game via
/simcproperly
Class Modules
Each class module will need various work to make it usable for simming. Typically there is one or more devs per spec, but that isn't a hard requirement. Each class will need spell, tier set bonuses, APLs, and talent implementations.
- Druid - N/A
- Hunter - N/A
- Mage - N/A
- Paladin - N/A
- Priest - @seanpeters86
- Rogue - N/A
- Shaman - N/A
- Warlock - N/A
- Warrior - N/A
Getting old code working
Note that if you want to get the Original TBC simc commit here working you just need to remove -mtune=pentium-m from the Makefile and then run ./simcraft file=profiles/dedmon max_time=300
- Lingua principale
- C++
- Stelle
- 1.6k
- Fork
- 789
- Merge medio
- 8h 18m
- PR unite (30g)
- 63
Preparare l'ambiente
- Include un Dockerfile o un file Docker Compose
- Nessun modello di pull request
- Leggi la guida per i contributori
Come iniziare
- Leggi tutta la issue e poi la guida ai contributi del progetto.
- Commenta sulla issue per dire che te ne occupi tu — evita che due persone facciano lo stesso lavoro.
- Fai un fork del repository e lavora su un branch.
- Apri una pull request che faccia riferimento al numero della issue.
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