Client connection closes automatically after a while

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#92 3 comments 0 reactions 0 assignees View on GitHub

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Assessment

Difficulty
4/5
Estimated time
3-5 days
Newbie friendliness
25/100
Issue type
Bug
Clarity
Needs clarification
Activity status
Stale
Tech stack
csharp, unity

Research direction

Reproduce the idle-connection behavior in the Unity Editor, including the reported packet-order scenario. Start by tracing NativeWebSocket's Unity connection and message-handling path, then determine whether the client sends automatic messages and what causes the disconnect; document the reproduction and confirm the resulting behavior.

Written by the indexing model from the issue text.

Description

On Unity Editor the connection automatic closed after a period of not receiving or sending messages
My server has packets sent in a certain order. If the wrong packet is sent, the connection will be disconnected. I wonder if nativesocket will automatically send anything?
Thanks for your works nativesocket very useful :3

Dominant language
C#
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