"Unable to connect to the remote server" from Android with wss connection

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#83 3 comments 0 reactions 0 assignees View on GitHub

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Assessment

Difficulty
4/5
Estimated time
3-5 days
Newbie friendliness
35/100
Issue type
Bug
Clarity
Mostly clear
Activity status
Stale
Tech stack
csharp, unity

Research direction

Start by reproducing the reported connection behavior in NativeWebSocket with Unity 2022.1 on Android, comparing ws and wss while checking the server-side connection request. Investigate why wss fails to return a usable connection on Android; done means wss connects successfully on Android without regressing the reported Windows, WebGL, or ws behavior.

Written by the indexing model from the issue text.

Description

Hello !
Thanks for this great github repository, the project works well in wss with Windows and WebGl but not with Android. It works in ws with Android, but in wss I get the error: "Unable to connect to the remote server" from the client. The server receives a connection request but does not return any error messages. I'm using Unity2022.1, have you ever encountered this problem?
Thanks in advance for your help!

Dominant language
C#
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Forks
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