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Add room map/compass display showing available exits

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Assessment

Difficulty
3/5
Estimated time
1-2 days
Newbie friendliness
45/100
Issue type
Feature
Clarity
Mostly clear
Activity status
Stale
Tech stack
csharp
Domain
game-dev

Research direction

Start by locating the code that handles the look command and room entry, then find where exits are assembled as plain text. Implement the compass/map display there, distinguishing locked from unlocked exits, and verify that examples such as [N:locked] [E] [S] appear correctly for rooms with different exit states.

Written by the indexing model from the issue text.

Description

engine enhancement squad:banner

When the player types 'look' or enters a room, exits are listed as plain text. Add a simple compass/map display showing locked vs unlocked exits. Example: [N:locked] [E] [S]. Helps players navigate without memorizing descriptions.

Dominant language
C#
Stars
1
Forks
0
PR merge metrics
No merged PRs in 30d

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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