Polygon plane is one quad; Maya's default is 5 x 5 subdivisions
Maintainers usually reply within 1 day
Nobody has claimed this yet.
Assessment
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Newbie friendliness
- 76/100
- Issue type
- Feature
- Clarity
- Mostly clear
- Activity status
- Active
- Tech stack
- rust
- Domain
- computer-graphics
Research direction
Start with src/mesh.rs to compare the polygon-plane construction with the sphere, cylinder, and cone defaults. Check the pinned Maya 2026 reference and existing PROVISIONAL notes, then align the plane default or document the deliberate difference. Done means the plane’s subdivision behavior matches the chosen documented expectation and its status is clear.
Written by the indexing model from the issue text.
Description
Found by a docs gap audit against the Maya 2026 documentation.
Maya 2026 polyPlane: subdivisionsX / Y "Default is 5", width and height 1.0 (https://help.autodesk.com/cloudhelp/2026/ENU/Maya-Tech-Docs/CommandsPython/polyPlane.html).
AztecCraft builds a single quad (src/mesh.rs) and, unlike sphere, cylinder and cone, does not mark the choice PROVISIONAL.
Expected: the documented default, or an explicit PROVISIONAL note if the UI default differs (to check against the pinned reference).
- Dominant language
- Rust
- Stars
- 4
- Forks
- 2
- Avg merge
- 2h 28m
- Merged PRs (30d)
- 76
Getting set up
- No Dockerfile or Docker Compose file
- Has a pull request template
- Read the contributing guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
More from cristim/AztecCraft
-
area/viewport type/chore
Difficulty 2/5 1-3 hours Newbie friendliness 72/100
cristim/AztecCraft#186 ·
Maintainers usually reply within 1 day
-
area/infra type/chore
Difficulty 1/5 Under an hour Newbie friendliness 94/100
cristim/AztecCraft#181 ·
Maintainers usually reply within 1 day
-
area/modeling type/bug
Difficulty 2/5 1-3 hours Newbie friendliness 82/100
cristim/AztecCraft#175 ·
Maintainers usually reply within 1 day
-
area/ui-parity type/bug
Difficulty 2/5 1-3 hours Newbie friendliness 78/100
cristim/AztecCraft#172 · 1 comment ·
Maintainers usually reply within 1 day
-
area/ui-parity type/bug
Difficulty 2/5 1-3 hours Newbie friendliness 84/100
cristim/AztecCraft#169 · 2 comments ·
Maintainers usually reply within 1 day
All issues in cristim/AztecCraft
Similar issues
-
area:ecosystem documentation
Difficulty 2/5 1-3 hours Newbie friendliness 78/100
Chelis-Lang/chelis#3866 ·
Maintainers usually reply within 1 day
-
enhancement
Difficulty 2/5 1-3 hours Newbie friendliness 68/100
metasequoiaime/msime#8620 ·
Maintainers usually reply within 1 day
-
agent-detection macos p2 triaged
Difficulty 1/5 Under an hour Newbie friendliness 90/100
Maintainers usually reply within 1 day
-
bug documentation sev-0
Difficulty 2/5 1-3 hours Newbie friendliness 72/100
-
Difficulty 2/5 1-3 hours Newbie friendliness 86/100
Maintainers usually reply within 1 day