Main menu bar order and set are wrong for the Modeling menu set
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Assessment
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Newbie friendliness
- 84/100
- Issue type
- Bug
- Clarity
- Clearly specified
- Activity status
- Active
- Tech stack
- rust
- Domain
- desktop-dev
Research direction
Start with src/app/menus.rs and compare the Modeling menu set with the Maya 2026 menu order described in the issue. Verify the fixed menus, remove Render from Modeling, and confirm Display appears as a visibly unsupported placeholder. Done means the menu order and membership match the stated expectation.
Written by the indexing model from the issue text.
Description
Found by a docs gap audit against the Maya 2026 documentation.
Maya 2026: "File, Edit, Create, Select, Modify, Display, and Windows" are always available, followed by the active menu set's menus (https://help.autodesk.com/cloudhelp/2026/ENU/Maya-Basics/files/GUID-D90A2BDB-FD05-4528-8A95-C33A02D15129.htm).
AztecCraft (src/app/menus.rs): Display is missing, Windows is drawn after Mesh and UV, and a Render menu is shown although it belongs to the Rendering menu set.
Expected: File, Edit, Create, Select, Modify, Display, Windows, then the Modeling set's menus; Display as a visibly unsupported placeholder; no Render menu in Modeling. Related: #66.
- Dominant language
- Rust
- Stars
- 4
- Forks
- 2
- Avg merge
- 2h 28m
- Merged PRs (30d)
- 76
Getting set up
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- Has a pull request template
- Read the contributing guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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