Support for VK_EXT_descriptor_heap

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#3,781 5 comments 85 reactions 0 assignees View on GitHub

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Assessment

Difficulty
5/5
Estimated time
Over a week
Newbie friendliness
35/100
Issue type
Feature
Clarity
Needs clarification
Activity status
Active
Tech stack
cpp

Research direction

The issue names no files, tests, or entry points. Start by reading the linked VK_EXT_descriptor_heap proposal and the repository's existing Vulkan support; done means RenderDoc supports the extension on the stated Windows/Vulkan environment.

Written by the indexing model from the issue text.

Description

Feature Unresolved

Description of Feature

As almost everyone knows, this new extension brings a variant of DX12 descriptor heaps to VK. I would need support in RenderDoc to start using it as a mainline feature.

Environment

  • RenderDoc version: 1.42
  • Operating System: Windows
  • Graphics API: Vulkan
Dominant language
C++
Stars
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Forks
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Avg merge
5h 19m
Merged PRs (30d)
4

Getting set up

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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