Support for VK_EXT_descriptor_heap
Nobody has claimed this yet.
Assessment
- Difficulty
- 5/5
- Estimated time
- Over a week
- Newbie friendliness
- 35/100
- Issue type
- Feature
- Clarity
- Needs clarification
- Activity status
- Active
- Tech stack
- cpp
- Domain
- computer-graphics
Research direction
The issue names no files, tests, or entry points. Start by reading the linked VK_EXT_descriptor_heap proposal and the repository's existing Vulkan support; done means RenderDoc supports the extension on the stated Windows/Vulkan environment.
Written by the indexing model from the issue text.
Description
Description of Feature
As almost everyone knows, this new extension brings a variant of DX12 descriptor heaps to VK. I would need support in RenderDoc to start using it as a mainline feature.
Environment
- RenderDoc version: 1.42
- Operating System: Windows
- Graphics API: Vulkan
- Dominant language
- C++
- Stars
- 11.2k
- Forks
- 1.8k
- Avg merge
- 5h 19m
- Merged PRs (30d)
- 4
Getting set up
- No Dockerfile or Docker Compose file
- Has a pull request template
- Read the contributing guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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