Pitch Detector can't detect when mute AudioSource
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 35/100
- Issue type
- Bug
- Clarity
- Needs clarification
- Activity status
- Stale
- Tech stack
- cpp, unity
- Domain
- audio-video-rtc, game-dev
Research direction
Start by reproducing the issue with microphone input and a muted AudioSource, then trace the pitch detector's audio-input path. Done means the detector continues operating and detecting pitch while the AudioSource is muted; the payload names no files or tests to guide further navigation.
Written by the indexing model from the issue text.
Description
I'm using data input from microphone, When I mute AudioSource detector stop working!
- Dominant language
- C++
- Stars
- 169
- Forks
- 33
- PR merge metrics
- No merged PRs in 30d
Getting set up
This project ships no dev container, Dockerfile or contributing guide, so setting up is up to you: start from its README, and see our first-contribution guide for the general steps.
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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