Updating to "com.unity.inputsystem": "1.11.2" breaks other input without movement and sphere mesh in platformer scene

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Assessment

Difficulty
4/5
Estimated time
3-5 days
Newbie friendliness
25/100
Issue type
Bug
Clarity
Needs clarification
Activity status
Stale
Tech stack
csharp, unity
Domain
game-dev

Research direction

Start by reproducing the problem in the CharacterControllerSamples project after updating com.unity.inputsystem to 1.11.2. Check the affected platformer scene for the input behavior and sphere mesh issue; done means the other input works without movement and the sphere mesh is correct.

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Description

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Dominant language
C#
Stars
408
Forks
67
PR merge metrics
No merged PRs in 30d

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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