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FirstPersonCharacter falls through terrain.

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Assessment

Difficulty
3/5
Estimated time
1-2 days
Newbie friendliness
25/100
Issue type
Bug
Clarity
Needs clarification
Activity status
Stale
Tech stack
csharp, unity
Domain
game-dev

Research direction

Start by reproducing the FirstPersonCharacter setup from the linked Unity Character Controller documentation in a sub scene with terrain. Check the character and terrain configuration involved in collision and movement, then confirm the character remains supported by the terrain instead of falling through it.

Written by the indexing model from the issue text.

Description

I add FirstPersonCharacter to a sub scene as in https://docs.unity3d.com/Packages/com.unity.charactercontroller@1.2/manual/get-started-first-person.html. However, the character falls through terrain.

Dominant language
C#
Stars
408
Forks
67
PR merge metrics
No merged PRs in 30d

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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