FirstPersonCharacter falls through terrain.
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Assessment
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Newbie friendliness
- 25/100
Research direction
Start by reproducing the FirstPersonCharacter setup from the linked Unity Character Controller documentation in a sub scene with terrain. Check the character and terrain configuration involved in collision and movement, then confirm the character remains supported by the terrain instead of falling through it.
Written by the indexing model from the issue text.
Description
I add FirstPersonCharacter to a sub scene as in https://docs.unity3d.com/Packages/com.unity.charactercontroller@1.2/manual/get-started-first-person.html. However, the character falls through terrain.
- Dominant language
- C#
- Stars
- 408
- Forks
- 67
- PR merge metrics
- No merged PRs in 30d
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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