Hacktoberfest 2026: the issues maintainers tagged for October, open and beginner-friendly. Browse Hacktoberfest issues

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  • Improve Find / Replace Window
    Open

    Difficulty 2/5 1-3 hours Newbie friendliness 62/100

    Team-X3D/BlitzX3D#100 ·

  • Better IDE Implementation
    Open

    Difficulty 5/5 Over a week Newbie friendliness 20/100

    Team-X3D/BlitzX3D#94 · 2 comments ·

  • More 3D model format support
    May be free again @krimbopple claimed this 36 days ago, and no pull request is open. Open
    enhancement runtime

    Team-X3D/BlitzX3D#72 · 1 assignee ·

  • Add DirectX 9 SDK As a dependency for building the bbruntime and gxruntime
    May be free again @krimbopple claimed this 37 days ago, and no pull request is open. Open
    documentation

    Team-X3D/BlitzX3D#60 · 1 assignee ·

  • [Debugger] Sort option in profiler when clicking on a column
    May be free again @krimbopple claimed this 43 days ago, and no pull request is open. Open
    debugger enhancement

    Team-X3D/BlitzX3D#59 · 1 assignee ·

  • [SDL-GPU] Multithread Renderer
    May be free again @krimbopple claimed this 44 days ago, and no pull request is open. Open
    enhancement runtime

    Team-X3D/BlitzX3D#58 · 1 assignee ·

  • Automatic Resource Management
    May be free again @krimbopple claimed this 44 days ago, and no pull request is open. Open
    enhancement runtime

    Team-X3D/BlitzX3D#57 · 1 reaction · 1 assignee ·

  • [SDL-GPU] Correct bumpmapping
    May be free again @krimbopple claimed this 44 days ago, and no pull request is open. Open
    enhancement runtime

    Team-X3D/BlitzX3D#56 · 1 assignee ·

  • Extended Sound Support
    May be free again @krimbopple claimed this 44 days ago, and no pull request is open. Open
    enhancement runtime

    Team-X3D/BlitzX3D#55 · 1 assignee ·

  • Low-Level Mesh / Vertex Access
    May be free again @krimbopple claimed this 44 days ago, and no pull request is open. Open
    enhancement runtime

    Team-X3D/BlitzX3D#54 · 1 comment · 1 assignee ·

  • Portal Rendering
    May be free again @krimbopple claimed this 44 days ago, and no pull request is open. Open
    enhancement runtime

    Team-X3D/BlitzX3D#53 · 1 comment · 1 assignee ·

  • Mesh LOD
    May be free again @krimbopple claimed this 44 days ago, and no pull request is open. Open
    enhancement runtime

    Team-X3D/BlitzX3D#52 · 1 assignee ·

  • Hardware Instancing
    May be free again @krimbopple claimed this 44 days ago, and no pull request is open. Open
    enhancement runtime

    Team-X3D/BlitzX3D#51 · 1 assignee ·

  • [SDL-GPU] Deferred Rendering
    Possibly taken @krimbopple claimed this 13 days ago. Open
    enhancement runtime

    Team-X3D/BlitzX3D#97 · 1 assignee ·

  • LLVM Compiling
    Possibly taken @krimbopple claimed this 16 days ago. Open
    compiler enhancement

    Team-X3D/BlitzX3D#95 · 1 assignee ·

  • Full BlitzPlus compatibility and optional BlitzMax project support
    Possibly taken @krimbopple claimed this 21 days ago. Open
    compiler debugger enhancement help wanted IDE runtime

    Team-X3D/BlitzX3D#87 · 1 assignee ·

  • Add severity levels other than Error to the parser
    Possibly taken @krimbopple claimed this 22 days ago. Open
    enhancement runtime

    Team-X3D/BlitzX3D#83 · 1 assignee ·

  • Refactor type tag parsing to use structured tags instead of strings
    Possibly taken @krimbopple claimed this 22 days ago. Open
    enhancement runtime

    Team-X3D/BlitzX3D#82 · 1 assignee ·

  • Link external libraries via Git submodules
    Possibly taken @krimbopple claimed this 23 days ago. Open

    Team-X3D/BlitzX3D#81 · 1 comment · 1 assignee ·

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